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AH Caravelle

gaab

SOH-CM-2023
Hi,

Any recent information on AH Caravelle project advancement ?

I am so impatient to fly her :)

Thanks - Gérard
 
In the light of recent events, we are going full PBR for the cockpit. So that's where we are working currently.
 
Good to know, one aeroplane that I'm really looking forward too and another reason why I'm building a complete new rig.
:triumphant:
 
Thank you for your answer.

And I presume, "it will be ready when it will be ready" ;)

Gérard
 
You've got it. As wonderful as PBR HD is, it makes a nonsense of development schedules.
 
I had been wondering about this model over the recent days and weeks. I agree with this move and it will be worth the wait. P3Dv4.4 never ran right for me (very low FPS) but 4.5 runs smooth as glass so I am now able to use PBR. Looking forward to it!
 
Hi Bazzar,

Long time we did not get any progress information about her.

Still planed ?

Thanks - Gérard
 
I haven't seen much new info these last months over at AH's Facebook page but the last mention was the ongoing PBR work. This project along with the Sabreliner and new FMA IA 58 Pucará are hot topics over there now.
 
No need to speculate. If you go to our Facebook pages you will have all the latest news on the Caravelle and all the other projects we have on. In our 20 years of production I believe we have only "cancelled" two projects. I don't think a lot of people quite understand the impact that PBR tech has had on production. Probably can be evidenced by the slower production from many other developers.

If it is not streamlined in some way for FS2020, you are going to be waiting a VERY long time for any new add-on for that sim.:engel016:
 
Thank you Bazzar,

By personnal choice, I am not registered on Facebook.
And there is no recent update on your AH site, thats why I was "anxious" 😉

Regards

Gérard
 
Personally I would much rather have a nicely textured aircraft in P3D without PBR than wait longer for one with PBR.
 
Hi Bazzar,

I was able to take a look at your Facebook page (without registring) and I did not see any recent information. Your last post about seats in PBR is dated november

Regards

Gérard
 
We currently have seven projects in production with more coming. With contract work on top of that, we will only update when there is something worthwhile to say. It does not mean that anything is delayed or not going to happen. Like everything else, Caravelle will release when its ready.:engel016:
 
if theres no news do you still want a "Seven Bells and all is well" type of post? In the past certain forum users on this very forum moaned about too many updates.

We are in the last 20 % of the work takes 80 % of the time stage, of the 80-20 stages of project development. And we havent even got to the mind numbing, time sink that is the manual.

Unless you are interested in how we managed to condense uv_Channel_2 to a lower resolution for lightmapping in P3d saving a precious 3 fps at night then really we have no "interesting" news to impart.
 
GAAB, I think it is time to quit while you are ahead. Bazz has explained things quite clearly to you and so like the rest of us I suggest you take a seat like the rest of us and wait for the finished product.
 
GAAB...chill out. Developers typically don’t follow a classical, disciplined business model. As a result, the vast majority release updates....when they feel like it....and work on the projects....when they feel like it. You’ll save yourself a lot of angst if you can align your expectations to that mentality - i.e. decide to feel surprised and happy whenever they decide to release any updates...or when they decide to release any products for that matter. The good news is, despite the typically non-commercial development path, the wait is nearly always worth it!

Hang in there.

Kent
 
We currently have seven projects in production with more coming.

Man...now THAT'S good news. I'm really looking forward to the Sabreliner...but you guys seem to have the best balance between development time, cost, and level of detail/realism out there.

Kent
 
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