WEAPONS
Just for fun, the Grumman can be armed with a variety of weapons from the CFS3 stores but these may not show as weapons pylons are not modelled into this version. For fun you can add rockets and bombs for your “Missions” and they will fire and release using the stock keys.
I checked my Delfin and it displays fine, but I've already edited the m3d file because that model use the reflective texture layer and that's a problem with AnKor's mod.
Change the FF to 00 in hex address A4A, and change the values 02 00 to FF FF in A60 and A61.