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I have recently noticed that sometimes AI wingmen, when ordered on a ground attack but forced to pull out due to a near-collision with another of my AI wingmen, pull out of every succeeding ground attack run in the same manner even when there is no near-collision. It is like they get infected by cowardice. I will pull the "coward" back into formation, fly him to a good starting point and make sure there will be no other interfering aircraft, order an attack, the AI wingman proceeds on the same course that a successfully attacking wingmen would, announces the beginning of the attack run on the radio, then abruptly pulls up very steeply (as if at the end of a run to avoid the ground) before even firing the guns.
I've noticed this specifically on the stock B-25 and B-26 "tactical_bomber" Category. It may have occurred with other types, but I just never noticed until now.
Does anyone understand what is going on, or what to do about it? I try to space out my attacking AI wingmen in the first place, but out of 8 aircraft, there will tend to be at least one near-collision and resultant "coward".
I've noticed this specifically on the stock B-25 and B-26 "tactical_bomber" Category. It may have occurred with other types, but I just never noticed until now.
Does anyone understand what is going on, or what to do about it? I try to space out my attacking AI wingmen in the first place, but out of 8 aircraft, there will tend to be at least one near-collision and resultant "coward".