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Air Config File Question

Bill Kestell

Charter Member
Under [views] ... eyepoint 0.00, 0.00, 0.00 ... what exactly do each of the three numbers mean.

I'm working on an aircraft in which I just can't get things balanced out ... I'll get the cockpit view port fine ... but the starboard view is all fouled up.

Suggestions most welcome.
 
Depending on the line header they are either locations or angles.

Post the Text of your Panel.cfg and we can look at it together.
 
The [VIEWS] section of the X.cfg file is the setting coordinates for the Virtual Cockpit view. The Eyepoint=a,b,c sets:

A = distance forward/backward from the reference point
B = distance left/right of the reference point
C = distance up/down from the reference point

The reference point is an imaginary spot in the plane that is not visible, and is not always the center of gravity.

To move the VC view forward from the reference point, use positive numbers (1, 1.4, 2, 3.5, etc). To move the VC view backward from the reference point, use negative numbers (-1, -1.5, -2, -5, etc).

To move left from the reference point, use negative numbers. To move right of the reference point, use positive numbers.

To move upward from the reference point, use positive numbers. To move downward from the reference point, use negative numbers.

The eyepoint can only be set for one position....and is from the vantage point of the pilot of the aircraft.

Adjustments made to the VC eyepoint are independent of adjustments made in the 2D panel (which is controled via the panel.cfg file in the PANEL folder).

OBIO
 
Thanks, guys. I'm working on a a/c and have used TR's airfile and part of his air config file.

I'm just having a little trouble adjusting this part so I can see what I expect to see.

It's late now ... but I'll have another go at it in the morning ... maybe with this info and some shut eye ... I'll be in a little better shape.
 
OBIO is on it for the aircraft.cfg. Assuming that CFS works the same as FS9/8, then the panel.cfg can help you tweak your views around the aircraft using the [Views] statements.

Here is an example from our Spartan Executive:

[VIEWS]

VIEW_FORWARD_ZOOM=1.000
VIEW_FORWARD_EYE=0.000, 0.000, 0.000
VIEW_FORWARD_DIR=10.000, 0.000, 0.000

VIEW_FORWARD_RIGHT_WINDOWS=30
VIEW_FORWARD_RIGHT_DIR=0.000, 0.000, 45.000

VIEW_RIGHT_WINDOWS=31
VIEW_RIGHT_DIR=0.000, 0.000, 90.000

VIEW_REAR_RIGHT_WINDOWS=32
VIEW_REAR_RIGHT_ZOOM=1.000
VIEW_REAR_RIGHT_DIR=0.000, 0.000, 135.000

VIEW_REAR_WINDOWS=33
VIEW_REAR_ZOOM=1.000
VIEW_REAR_DIR=0.000, 0.000, 180.000

VIEW_REAR_LEFT_WINDOWS=34
VIEW_REAR_LEFT_ZOOM=1.000
VIEW_REAR_LEFT_DIR=0.000, 0.000, 225.000

VIEW_LEFT_WINDOWS=35
VIEW_LEFT_DIR=0.000

Now, match up your statements with your specific Windows Named Groups (i.e.
VIEW_RIGHT_WINDOWS=31

You can set zoom for each view direction with the Zoom statement although generally 1.00 is best (although we sometimes use .80).

To adjust the pitch, bank and heading respectively to the starboard side, use this statement:
VIEW_RIGHT_DIR=0.000, 0.000, 90.000

The heading (90.000) is like compass degrees so 90.00 degrees gives you a true right view 90 degrees to the pilot's eyepoint (from the aircraft.cfg). You can also adjust pitch (tilt head up or down) with the first set, and bank (tilt the head left or right) with the second set.

I hope this helps.
 
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