MarkH
Charter Member
For people who want to build 2D panels (separate panels, not FSX gauges), you may not have heard of this this new software, which I have been checking out. You can see my 'reviewtorial' in the following vid:
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The Staff of SOH
Looks very modern & clean, a lot of the example gauges look to be comparable to a high end VC.
Shame it can't access Lvars, that would make it an almost definite buy.
Wonder if it will work on my little Windows tablet. An Android version would be nice too, even if it's only to display the gauges, rather than make them as well.
So it's not really something that could do this?....
....in which case I'll still be doing it by hand....PSP6 and text editor ...![]()
It's a 2D cockpit originating from an actual Republic F105D Thunderchief cockpit photograph with almost all of the gauges reworked/rewritten to be as 'correct' as possible, with every switch, knob, button 'functioning' within the limits of FSX and every animation depicted within the 2D environment...from mirrors to canopy to glass to reflected gauge animation to refuel probe to stick...throttle...et al.Well you don't say what 'this' is, so it's hard to know. If this model maintains data outside of FSX and displays this data on gauges then no, you won't be able to do it fully with Air Manager. You won't be able to 'do it by hand' either. Air Manager is a cross-platform client-server system that runs the gauges independently of FSX (or P3D or X-Plane). The gagues run on Windows, Linux, MacOS, iPad and Rasperry Pi2.
with almost all of the gauges reworked/rewritten to be as 'correct' as possible, with every switch, knob, button 'functioning' within the limits of FSX