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Aircraft carrier "Béarn"

dewoitine

SOH-CM-2025
Hi all,

I hope that you crossed a pleasant "réveillon" New Year's.:isadizzy:
Now I have a problem. I want aircraft carrier Béarn air base.
View attachment 26932
But I can not.
Here is what I made :

Global_layer : Bearn,airbase,France36,N45*etc,E5*etc,Bearn,fra002,,,France,Bearn,,,,,,,,,no
CFS3 terrain SDK
facilities : Bearn_airbase_France36
ships : BearnTakeoff
glocation : Bearn etc

and nothing!!!

Thank you for your answer.
 
Here is an example of the USS Enterprise:

gl entry: airbase,enterprise,1,N22*00'00.00,E170*00'00.00,270,0,USS Enterprise,Entrp,,,USN,,,,,,,,,no

qc entry: <Country Name="USN">
<City Name="USS Enterprise">
<Airbase ID="Entrp" Lat="N22*00'00.00" Lon="E170*00'00.00" Terrain="wake" GlobalLayer="wake1941"/>
</City>
</Country>

facilties file named: airbase_enterprise_1.xml

facilties file example:

<Facility Type="USS Enterprise" Flags="isAirbase" OuterDistance="10001">
<Units>
<Unit Type="airbase_carrier_long" Position="5.0 0.0" Angle="0.00"/>
<Unit Type="USS_Enterprise" Position="0.0 0.0" Angle="0.00"/>
<Unit Type="a_cruiser" Position="1200.0 400.0" Angle="0.00"/>
<Unit Type="a_fletcher" Position="-1200.0 -500.0" Angle="0.00"/>
<Unit Type="a_cruiser" Position="-600.0 0.0" Angle="0.00"/>
<Unit Type="a_fletcher" Position="-1200.0 1000.0" Angle="0.00"/>
<Unit Type="a_fletcher" Position="1200.0 -1000.0" Angle="0.00"/>
<Unit Type="a_fletcher" Position="-600.0 -600.0" Angle="0.00"/>
</Units>
<GroundPlanes>
</GroundPlanes>
</Facility>

*notice the entry called out "USS Enterprise" for the ship file (make sure the M3D file calls out the textures for the ship)

*notice the entry called out "airbase_carrier_long" for the objects file



objects folder file called: airbase_carrier_long.xdp

<?xml version="1.0"?>
<UnitData>
<General Allegience="" LongName="Test Standalone Airbase" ShortName="Airbase" ModelName="" BlastDamageScale="1.0" ImpactDamageScale="1.0" FireDamageScale="1.0" Priority="0" Type="static" EnteredService="01/01/1944" BlastDamageMod="0" ImpactDamageMod="0" FireDamageMod="0" AllowSpawn="n" Category="airbase" Country="neutral">
</General>
<Description String=""/>
<Loadouts/>
<GunStations/>
<DamageBoxes/>
<Systems/>
<Airbase>
<Runway Start="0 -100 -93" Stop="0 -100 433" Width="30" Turn="10000" SurfaceType="planks"/>
<Routes>
<Route>
<Point Position="100 -100 120"/>
<Point Position="-6 -100 -120"/>
</Route>
<Route>
<Point Position="100 -100 95"/>
<Point Position="-6 -100 -95"/>
</Route>
<Route>
<Point Position="100 -100 70"/>
<Point Position="-6 -100 -70"/>
</Route>
<Route>
<Point Position="100 -100 45"/>
<Point Position="-6 -100 -45"/>
</Route>
<Route>
<Point Position="100 -100 20"/>
<Point Position="-6 -100 -20"/>
</Route>
</Routes>
</Airbase>
</UnitData>


Bob
 
Hi all,

I hope that you crossed a pleasant "réveillon" New Year's.:isadizzy:
Now I have a problem. I want aircraft carrier Béarn air base.
View attachment 26932
But I can not.
Here is what I made :

Global_layer : Bearn,airbase,France36,N45*etc,E5*etc,Bearn,fra002,,,France,Bearn,,,,,,,,,no
CFS3 terrain SDK
facilities : Bearn_airbase_France36
ships : BearnTakeoff
glocation : Bearn etc

and nothing!!!

Thank you for your answer.

Please Sir,
when this is worked up I would love to use Her in some missions..
We have no French ships to speak of, and this would be wonderful..
Thank you very much..
(can't wait to sink her) Well you know me I wreck everything ..:gameoff:

BRAVO..
:salute: :salute: :salute: :salute:
 
HouseHobbit, sorry but I take an aircraft carrier like HMS Eagle and I change the name :wiggle:

I suppose this is not entirely unfair in the end. We did a great deal of that about 130 - 140 years earlier, but in the other direction...
 
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