racartron
Charter Member 2016
While looking for other Centarus powered birds, I came across the Airspeed AS57 Ambassador which I had forgot about from my fs2002 days.
While "waiting" for a dual version of the Sea Fury sounds (hint, hint) I just stuck in the single engine set. It obviously works, but without the subtle differences two would have.
I also did the Shockwave thing:
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 10=cabin
light.0=3, 1.5, -56.50, -0.40, fx_shockwave_navred
light.1=3, 1.5, 56.50, -0.40, fx_shockwave_navgre
light.2=3, -49.40, 0.00, -1.33, fx_shockwave_navwhi
light.3=1, -23.30, 0.00, -0.70, fx_PADbeaconh,
light.4=1, 12.80, 0.00, -10.50, fx_PADbeaconh,
light.5=4, 24.00, 0.00, -3.30, fx_vclight_as57-c
light.6=10, 5.30, 0.00, -4.00, fx_vclight_as57-2
light.7=10, -17.90, 0.00, -4.00, fx_vclight_as57-2
light.8=10, 18.50, 0.00, -4.00, fx_vclight_as57-1
light.9=10, -29.10, 0.00, -4.00, fx_vclight_as57-1
//------------Added lights------------
light.10=2, 1.5, -56.50, -0.40, fx_shockwave_strobe
light.11=2, 1.5, 56.50, -0.40, fx_shockwave_strobe_2
light.12 = 5, 25.40, -0.3, -9.30, fx_Shockwave_landing_light
light.13 = 5, 25.40, 0.3, -9.30, fx_Shockwave_landing_light
light.14 = 6, 25.40, 0.0, -8.80, fx_Shockwave_landing_light_small
Since the plane has no VC, ya have to trick FS into thinking it does to get the landing and taxi lights to turn off when you raise the gear.
Just add the following at the end of the [window...] listings in the panel.cfg. FS has no clue about the basic entries as the model doesn't call for a VC view. But it does recognize the Shockwave command to turn off the lights when raising the gear. Cool![Icon Lol :icon_lol: :icon_lol:](https://www.sim-outhouse.org/sohforums/images/smilies/icon_lol.gif)
[VCockpit01]
size_mm=1024,1024
pixel_size=1024,1024
texture=$J2F6
background_color=0,0,0
gauge00=shockwave_lights!SW Lights_gear, 1,1,1,1
gauge01=shockwave_lights!SW Lights_taxi, 1,1,1,1
It needed some more effects as well:
[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
windshield_rain_effect_available = 1
touchdown=fx_tchdwn_s, 1
startup=fx_engstrt_as57
Am in need of a good four blade prop blur however.
Edit: Never mind about the prop blur. One of the add-on liveries had a very good one. it was from the L'Air Azur texture set.
While "waiting" for a dual version of the Sea Fury sounds (hint, hint) I just stuck in the single engine set. It obviously works, but without the subtle differences two would have.
I also did the Shockwave thing:
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 10=cabin
light.0=3, 1.5, -56.50, -0.40, fx_shockwave_navred
light.1=3, 1.5, 56.50, -0.40, fx_shockwave_navgre
light.2=3, -49.40, 0.00, -1.33, fx_shockwave_navwhi
light.3=1, -23.30, 0.00, -0.70, fx_PADbeaconh,
light.4=1, 12.80, 0.00, -10.50, fx_PADbeaconh,
light.5=4, 24.00, 0.00, -3.30, fx_vclight_as57-c
light.6=10, 5.30, 0.00, -4.00, fx_vclight_as57-2
light.7=10, -17.90, 0.00, -4.00, fx_vclight_as57-2
light.8=10, 18.50, 0.00, -4.00, fx_vclight_as57-1
light.9=10, -29.10, 0.00, -4.00, fx_vclight_as57-1
//------------Added lights------------
light.10=2, 1.5, -56.50, -0.40, fx_shockwave_strobe
light.11=2, 1.5, 56.50, -0.40, fx_shockwave_strobe_2
light.12 = 5, 25.40, -0.3, -9.30, fx_Shockwave_landing_light
light.13 = 5, 25.40, 0.3, -9.30, fx_Shockwave_landing_light
light.14 = 6, 25.40, 0.0, -8.80, fx_Shockwave_landing_light_small
Since the plane has no VC, ya have to trick FS into thinking it does to get the landing and taxi lights to turn off when you raise the gear.
Just add the following at the end of the [window...] listings in the panel.cfg. FS has no clue about the basic entries as the model doesn't call for a VC view. But it does recognize the Shockwave command to turn off the lights when raising the gear. Cool
![Icon Lol :icon_lol: :icon_lol:](https://www.sim-outhouse.org/sohforums/images/smilies/icon_lol.gif)
[VCockpit01]
size_mm=1024,1024
pixel_size=1024,1024
texture=$J2F6
background_color=0,0,0
gauge00=shockwave_lights!SW Lights_gear, 1,1,1,1
gauge01=shockwave_lights!SW Lights_taxi, 1,1,1,1
It needed some more effects as well:
[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
windshield_rain_effect_available = 1
touchdown=fx_tchdwn_s, 1
startup=fx_engstrt_as57
Am in need of a good four blade prop blur however.
Edit: Never mind about the prop blur. One of the add-on liveries had a very good one. it was from the L'Air Azur texture set.