SabreAce
SOH-CM-2023
The system I currently have FS9 installed on has a rather small hard drive. Before my last system died, I managed to back up my aircraft files onto my external drive. As this drive is much larger, I'd like to use it to store the majority of the textures on, and then alias out to them with the aircraft.cfg for each plane, thus keeping the file size on the new install lower (as the files that take up the majority of the space - textures and sound, would be out on the external). Is there a way to do this?
I've aliased sound and panel files for a long time in my previous installs, so I followed the basic methods used to do that. I was hoping that I could put a line similar to "G:\Aircraft\c172\texture" as an example for the texture line in the aircraft.cfg for that particular model/texture. When I loaded up the sim, I got a blank model. I also tried it with a "G:\Aircraft\c172\texture.1". Blank model again. I thought I'd maybe seen something like that way back when, but I might have been imagining it. I did see a post on here that said you could alias within the same general area (ie, having it be texture=..\..\c172\texture.3), but nothing for textures on another drive.
Here's how I had it looking when I was getting the blank model:
[fltsim.0]
title=Cessna 172SP Skyhawk White/Blue/Gray
sim=Cessna172SP
model=
panel=
sound=
texture=G:\Aircraft\c172\texture
The other idea I thought of involved the FS9.cfg. I know in the FSX.cfg, there were ways to add new paths so that FSX would look in other folders besides the SimObjects one to find the planes. Can this or something similar be done in the FS9.cfg? That would certainly save a lot of time in copying/aliasing files.
I've aliased sound and panel files for a long time in my previous installs, so I followed the basic methods used to do that. I was hoping that I could put a line similar to "G:\Aircraft\c172\texture" as an example for the texture line in the aircraft.cfg for that particular model/texture. When I loaded up the sim, I got a blank model. I also tried it with a "G:\Aircraft\c172\texture.1". Blank model again. I thought I'd maybe seen something like that way back when, but I might have been imagining it. I did see a post on here that said you could alias within the same general area (ie, having it be texture=..\..\c172\texture.3), but nothing for textures on another drive.
Here's how I had it looking when I was getting the blank model:
[fltsim.0]
title=Cessna 172SP Skyhawk White/Blue/Gray
sim=Cessna172SP
model=
panel=
sound=
texture=G:\Aircraft\c172\texture
The other idea I thought of involved the FS9.cfg. I know in the FSX.cfg, there were ways to add new paths so that FSX would look in other folders besides the SimObjects one to find the planes. Can this or something similar be done in the FS9.cfg? That would certainly save a lot of time in copying/aliasing files.