Alphasim Crusader goes native FSX

hschuit

SOH-CM-2024
I just uploaded my 2nd FSX native conversion of an old FS2004 plane to the Warbirds Library. I hope this helps to fill the gap till Sylvain's "Cruze" becomes available or if someday a payware developer gets inspired.

This update features:
- 2 native FSX models: US Navy F-8J / Aeronavale F-8E(FN)
- New FSX glass textures and generic specular maps for the exterior
- Updated VC radar scope
- Removable pilot
- Missiles can be loaded by entering their FSX Payload weight
- When the afterburner kicks in: BOOM!
- New fuel dump switch and wing vents vapour trails fx
- Extra Kneepad checklist explaining the refueling probe animation etc.

Alpha_Cruze_12F.jpg
 

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A great week for Cold war metal, first your B57 rework, then L'iguane's upgrade of Ito's F86D/J, and now your Crusader.

thanks ian
:ernaehrung004:
 
That link is to a model uploaded back in 2008. I think there was a thread here at some point about updating the cockpit a year or two ago.
:ernaehrung004:

Sounds like the one created by Roland Laborie. I tried it in FSX but although repacked for FSX it is just a basic port over, not native FSX. One of the issues with that is the canopy glass and the complete lack of any reflectivity/specularity of the exterior in FSX.
 
Looking forward to this, thank you!

is there any information available to make this compatible with vLSO?
 
Looking forward to this, thank you!

is there any information available to make this compatible with vLSO?
What sort of information is needed? I've been messing with vLSO lately with existing, already made compatible, aircraft and it's pretty cool.
:ernaehrung004:

Nice work on this Henk. Especially the adding/removing stores based on payload entry. We've certainly come a long ways since FS9.
 
I just uploaded my 2nd FSX native conversion of an old FS2004 plane to the Warbirds Library. I hope this helps to fill the gap till Sylvain's "Cruze" becomes available or if someday a payware developer gets inspired.

This update features:
- 2 native FSX models: US Navy F-8J / Aeronavale F-8E(FN)
- New FSX glass textures and generic specular maps for the exterior
- Updated VC radar scope
- Removable pilot
- Missiles can be loaded by entering their FSX Payload weight
- When the afterburner kicks in: BOOM!
- New fuel dump switch and wing vents vapour trails fx
- Extra Kneepad checklist explaining the refueling probe animation etc.

Last of the Gunfighters....
Wasn't expecting anything for Christmas this year, then this pops up....:santahat:

Thanks so much, as the last time I bothered to do any carrier trapping was with this aircraft in FS2004. Wow, you even got the refueling probe animation to work in FSX Acceleration too!

Tommy
 
Henk, you have done a fine job on the F-8. I like the afterburner noise. :encouragement: In the late 70's/early 80's the RF-8G Crusaders of my squadron (VFP-63) were the only F-8's remaining in the fleet. With the RA-5C Vigilantes being retired we ended up putting photo detachments back aboard the larger CV's which hadn't had Crusaders aboard in years. Flight deck personnel (especially newbies) always got a scare, first time one of the RF-8's went to burner on the cat and all that fuel lit off with a BANG! :biggrin-new:
 
Thanks for the work with bringing the old model into the neq simulators! This model was among my favorites in fs9 and it is great to see it again

Dave, any chance with making the Viggen available (I seem to remember you mentioned you have run it through the converter)? That model has been, just like the F-8, greatly missed in Fsx/p3d!
 
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