OK. User report, if not screenshots - mainly as the shots on the Alphasim front page are pretty much "what you see is what you get".
The major controls are - but nowhere near all of the panel is - mousable and clickable in the VC. The aircraft is
not fully operable from the VC, as the radios are not adjustable except via the default radio stack pop-up. The "working winch" is on the tailhook command and is not the Accel usable winch. There is no winch or line defined in aircraft.cfg, so if you want to use it as a rescue aircraft in Accel, you'll need to add that yourself.
The throttles and fuel levers on the overhead and the collective are mousable, but the collective and throttle levers are linked - moving the joystick throttle moves both (the helicopter throttle in FSX is actually controlled using the same key or stick combination as the prop pitch in a piston or turbine aircraft - they've basically made what should be the throttles into additional collectives on the ceiling!)
The external model is well done, with one or two exceptions, all of which are animation issues. When moving the cyclic stick, the pilot's head moves. Left = left. Right = Right. Forward = Up. Back = Down. Maybe in pitch he's tracking the horizon, rather than where the helo is going?
Also, shift-e opens the pilot's doors, OK. Shift-e-2 opens the rear doors. All of them. This means that on the N2, to open a door for the winch, not only does the sliding door for winch ops open, but so do the forward "coventional" doors - on both sides simultaneously. That's not so good. Textures are DDS with subtle bump maps and a PSD repaint kit is available.
It felt a little "flappy" and unstable in some areas of the flight envelope during my (not very long) test flight, but was easy to land. Not so easy to take off without pushing the torque into the yellow, unfortunately. Oh, and yes, the model is single, not multi-engine.
Basically, it's like the majority of Alphasim products - functional, effective, but not cutting edge. I don't feel I've wasted my money, but it's not going to win any awards.
Edited to add: The Rotor brake isn't animated or functional (I'm not sure it is on any non-default or Accel helo I have, though) and the sounds are pretty representative, but don't use the FSX "directional" functionality.