I went looking for another fighter to do some VC upgrades and came across Henk's conversion of the Alphasim Jaguar. It was a favorite of mine many moons ago and I figured this was a good project. Straight away I ran into something I haven't seen before. . .the VC texture is skewed despite everything in the sim being "round" and "squared". The texture has everything slightly wonky. The threat Warning Radar is the most noticeable, being more egg shaped than round. Why was it done that way? Completely turned me off to proceeding. The exterior textures are even more skewed. . .I don't get why anyone would map textures that way. . .seems ridiculous.