Alphasim_Cessna_T-50_Bobcat

Alphasim_Cessna_T-50_Bobcat 1.0

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Thudman

SOH-CM-2023
Thudman submitted a new resource:

Alphasim_Cessna_T-50_Bobcat - Alphasim Cessna T-50 Bobcat converted to CFS3

The Cessna AT-17 Bobcat or Cessna Crane is a twin-engine advanced trainer aircraft designed and made in the United States, and used during World War II to bridge the gap between single-engine trainers and larger multi-engine combat aircraft. The commercial version was the Model T-50, from which the military versions were developed. Additional versions and names include the AT-8 trainer, UC-78transport and bomber, and the Crane Mk.I in Canadian service. The US Navy version was the JRB-1

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Thank you very much for the T-50, the SOC, and the Whirlwind! I'm definitely a collector of whatever's released, so they're much appreciated!
 
Here are the effects entries that align the nav lights to the model.

<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="6.375" PosY="0.65" PosZ="-0.125" MinVel=".01" MaxVel="80"/>
<Effect Type="Track" EffectName="ac_Light_nav_green_reflected" PosX="6.325" PosY="0.65" PosZ="-0.125" MinVel=".01" MaxVel="80"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-6.375" PosY="0.65" PosZ="-0.15" MinVel=".01" MaxVel="80"/>
<Effect Type="Track" EffectName="ac_Light_nav_red_reflected" PosX="-6.325" PosY="0.65" PosZ="-0.15" MinVel=".01" MaxVel="80"/>
<Effect Type="Track" EffectName="fx_ac_Light_formation_blue" PosX="0.0" PosY="1.05" PosZ="-5.39" MinVel=".01" MaxVel="150"/>
<Effect Type="Track" EffectName="fx_ac_Light_formation_blue" PosX="0.0" PosY="-0.25" PosZ="0.0" MinVel="-0.01" MaxVel="150"/>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="-3.62" PosY="0.1" PosZ="-0.05" MinVel=".01" MaxVel="65"/>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="3.62" PosY="0.1" PosZ="-0.05" MinVel=".01" MaxVel="65"/>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="-0.0" PosY="0.85" PosZ="-7.8" MinVel=".01" MaxVel="55"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt" PosX="-2.7" PosY="-0.3" PosZ="0.5"/>
<Effect Type="StartEngine1" EffectName="fx_engstrt" PosX="2.7" PosY="-0.3" PosZ="0.5"/>
<Effect Type="Track" EffectName="bomber_exhaust_smoke" PosX="-2.7" PosY="0.2" PosZ="0.0" MinVel="20" MaxVel="150"/>
<Effect Type="Track" EffectName="bomber_exhaust_smoke" PosX="2.7" PosY="0.2" PosZ="0.0" MinVel="20" MaxVel="150"/>
 
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