Roger
Senior Administrator
Way back in the day (or "Once apon a time") I tried Dx10 with some early drivers, (169.44) and it looked Yuk. So there was no use for Dx10 on my system and all those Fs9 port-overs looked great in Dx9c, so what the hell,...but there was this little issue of vertical sync so that when panning around quickly frames tore giving a wobbly appearance. So when the 170 series drivers arrived they were duly loaded up and hey presto...v sync tearing gone!
So all is well in the house of Roger's FsX machine...for a while until the nastiness of micro-jumps manifested themselves. What to do...these nasty jumps make FsX look terribly skittish and unrealistic, so back to 169 drivers or...what?
Saw a screenie of Dx10 and thought I'll try those again and on the whole it looked great. True, default runways flashed like Morse code and lights came and went randomly and all those port-overs were suddenly transparent, but...no jumpiness...Hooray!!!. This loss of Fs9 ports was good discipline for the arrival of FsXI when backward compatibility would be zero.
The euphoria lasted nearly six months with various efforts to get Fs9 aircraft to show in Dx10 with minimal success until one day it was announced that the wicked witches in the West had killed off all the Magicians of Fs and FsXI would never come.
After soul searching and much dismay and the new 180 series Nvidia drivers I decided to re-embrace my favorite Fs9 port-overs and see if the nasty jumpiness had finally been banished. To my horror the micro-jumps were just as bad in Dx9c as ever, if not even worse.
After a little while I thought perhaps I should try those old 169 drivers again and yes I did and now at last a happy ending...the tearing with 169.44 was minimal unless you panned very quickly. So the moral of my story is 'When the Magicians of the new are executed break out the old technology and sod 'em all'
Get the old drivers here... http://www.nvidia.com/object/winvista_x64_169.44.html
So all is well in the house of Roger's FsX machine...for a while until the nastiness of micro-jumps manifested themselves. What to do...these nasty jumps make FsX look terribly skittish and unrealistic, so back to 169 drivers or...what?
Saw a screenie of Dx10 and thought I'll try those again and on the whole it looked great. True, default runways flashed like Morse code and lights came and went randomly and all those port-overs were suddenly transparent, but...no jumpiness...Hooray!!!. This loss of Fs9 ports was good discipline for the arrival of FsXI when backward compatibility would be zero.
The euphoria lasted nearly six months with various efforts to get Fs9 aircraft to show in Dx10 with minimal success until one day it was announced that the wicked witches in the West had killed off all the Magicians of Fs and FsXI would never come.
After soul searching and much dismay and the new 180 series Nvidia drivers I decided to re-embrace my favorite Fs9 port-overs and see if the nasty jumpiness had finally been banished. To my horror the micro-jumps were just as bad in Dx9c as ever, if not even worse.
After a little while I thought perhaps I should try those old 169 drivers again and yes I did and now at last a happy ending...the tearing with 169.44 was minimal unless you panned very quickly. So the moral of my story is 'When the Magicians of the new are executed break out the old technology and sod 'em all'
Get the old drivers here... http://www.nvidia.com/object/winvista_x64_169.44.html