Pat Pattle
SOH-CM-2025
Put that ruddy light out!

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I'd posted this idea in the screenshot thread last March.
http://www.sim-outhouse.com/sohforum...nshots!/page50 (Post #1233)
The discussion thread on Cockpit lights inspired me to create a scenerysheet01.+nlight.dds with the widows of all the buildings lit with RGB - 224, 218, 150 to create this shot:
Makes me wish this weren't a combat sim with cities under blackout.
So you made a model (lights) that is unique for the Briggin Hill base that has lights running the length of the runway. What I have done is make an individual light model and placed one object say every 100 meters. So each base say has 100 lights in it as will be seen in the xml files. This allowed me to have one model that can be used for all the bases, just place the lights one at a time for each base. This also let me place taxi and end of runway markers too.
Each approach works just a different way of conceptualizing the problem/solution.