Hi,
I was wondering if it's at all possible to incorporate the recent developments in cockpit damage models with other airplanes?
From what I saw, the damage effects are called up by
I was playing around with the .xdp files on the default Spitfire Mk. IXc and I was curious if it's at all possible to use the blood splatters and all that to create more damage effects?
If not, would someone mind pointing me in the direction of a tutorial that gives an overview on how to add damage emitters and damage boxes onto aircraft?
And, would someone mind pointing me in the direction of an app that converts .m3d files over to .gmax files? I have the CFS3 Aircraft and Vehicle SDK installed and GMax 1.50.
Thanks!
I was wondering if it's at all possible to incorporate the recent developments in cockpit damage models with other airplanes?
From what I saw, the damage effects are called up by
I was playing around with the .xdp files on the default Spitfire Mk. IXc and I was curious if it's at all possible to use the blood splatters and all that to create more damage effects?
If not, would someone mind pointing me in the direction of a tutorial that gives an overview on how to add damage emitters and damage boxes onto aircraft?
And, would someone mind pointing me in the direction of an app that converts .m3d files over to .gmax files? I have the CFS3 Aircraft and Vehicle SDK installed and GMax 1.50.
Thanks!