I can't get it to work. Below is a copy of the d3d8.log file. Maybe someone could let me know what is happening.
0.00: LoadSettings - Start.
1.46: D3DWrapper::GetAdapterDisplayMode - 1920, 1080, 59, 22
1.49: D3DWrapper::GetAdapterDisplayMode - 1920, 1080, 59, 22
1.49: D3DWrapper::CreateDevice - NVIDIA GeForce GTX 1650 with Max-Q Design (Driver Version: 27.21.14.5167)
1.49: D3DWrapper::CreateDevice - Hardware Vertex Processing
1.49: D3DWrapper::CreateDevice - Adapter: 0, Type: 1, Flags: 0x42
1.49: D3DWrapper::CreateDevice - Windowed: 0, Width: 1920, Height: 1080, Refresh: 0, Format: 22, Multisampling: 0
1.49: D3DWrapper::CreateDevice - AutoDepthStencil: 1 Format: 75
1.49: D3DWrapper::CreateDevice - SwapEffect: 1, PresentationInterval: 1, BackBufferCount: 1
1.49: D3DWrapper::CreateDevice - D3D9Ex is disabled.
2.17: FakeDevice::FakeDevice - Available Texture Memory 4056 MB
2.17: FakeDevice::FakeDevice - cfs3.exe version: 3.1.0.30203
2.17: FakeDevice::FakeDevice - Patching external FOV: 35 (0.610865)
2.17: FakeDevice::FakeDevice - Patching visibility culling.
2.17: EffectBase::CheckShaderCache
2.17: EffectBase::GetGameDirName - CFS3 ETO Expansion
2.18: VirtualCockpit::EnableEnhancements - Patching cockpit view.
2.18: VirtualCockpit::EnableEnhancements - Zoom Settings: 0.800000 1.250000 10.000000
2.18: VirtualCockpit::EnableEnhancements - Mouse Look Speed: 0.000000
2.18: LightArray::ApplyPatch - Patching maximum dynamic light count.
2.18: DrawRecorder:
rawRecorder - Starting worker threads.
2.18: WorkerThread::WorkerThread - Number of Processors: 12
2.22: ModelBuffer::Init - SSE4.1 is available
2.22: ModelBuffer::CreateBuffers - Capacity = 1200000
2.22: ModelBuffer::Init - Available Texture Memory 4013 MB
2.22: Models::OnInit - Shadow Map Size: 2048, Filter: 1
2.22: Models::OnInit - Available Texture Memory 3965 MB
2.22: DrawRecorder::Init - Scenery Shadow Map Size: 8192
2.22: DrawRecorder::Init - Terrain Shadow Map Size: 2048
2.23: DrawRecorder::Init - Available Texture Memory 3759 MB
2.23: DrawRecorder::StartCompileShaders
2.23: EnumFiles::Run - Started
2.23: CompileShaders - Starting.
2.23: EffectBase::CompileEffectFile - Compiling: Models.fx
2.23: EffectBase::CompileEffectFile - Compiling: Skybox.fx
2.23: EffectBase::CompileEffectFile - Compiling: SeaWater.fx
2.23: EffectBase::CompileEffectFile - Compiling: Scenery.fx
2.23: EffectBase::CompileEffectFile - Compiling: Terrain.fx
2.23: EffectBase::CompileEffectFile - CreateEffectCompilerFromFile - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiler error, deleting \\?\C:\Users\Mitch\AppData\Local\CFS3ShaderCache\DX9\CFS3 ETO Expansion\Models.fx.GroundShadow=8192.TerrainBump=1.CloudShadow=1.SMAP_SIZE=2048.EnablePointLight=1.SHADOW_FILTER=1.CUBE_SIZE=1024.EnvMap=1..TerrainBump=1.bin - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiling: Models.fx - Done.
2.23: EffectBase::CompileEffectFile - Compiling: RenderShadows.fx
2.23: EffectBase::CompileEffectFile - CreateEffectCompilerFromFile - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiler error, deleting \\?\C:\Users\Mitch\AppData\Local\CFS3ShaderCache\DX9\CFS3 ETO Expansion\Skybox.fx.GroundShadow=8192.TerrainBump=1.CloudShadow=1.SMAP_SIZE=2048.EnablePointLight=1.bin - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiling: Skybox.fx - Done.
2.23: EffectBase::CompileEffectFile - Compiling: Clouds.fx
2.23: EffectBase::CompileEffectFile - CreateEffectCompilerFromFile - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiler error, deleting \\?\C:\Users\Mitch\AppData\Local\CFS3ShaderCache\DX9\CFS3 ETO Expansion\SeaWater.fx.GroundShadow=8192.TerrainBump=1.CloudShadow=1.SMAP_SIZE=2048.EnablePointLight=1..TerrainBump=1.bin - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiling: SeaWater.fx - Done.
2.23: EffectBase::CompileEffectFile - CreateEffectCompilerFromFile - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiler error, deleting \\?\C:\Users\Mitch\AppData\Local\CFS3ShaderCache\DX9\CFS3 ETO Expansion\Scenery.fx.GroundShadow=8192.TerrainBump=1.CloudShadow=1.SMAP_SIZE=2048.EnablePointLight=1.ATOCEnabled=0.bin - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiling: Scenery.fx - Done.
2.23: EffectBase::CompileEffectFile - CreateEffectCompilerFromFile - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiler error, deleting \\?\C:\Users\Mitch\AppData\Local\CFS3ShaderCache\DX9\CFS3 ETO Expansion\Terrain.fx.GroundShadow=8192.TerrainBump=1.CloudShadow=1.SMAP_SIZE=2048.EnablePointLight=1..TerrainBump=1.PatchPixelDim=256.bin - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiling: Terrain.fx - Done.
2.23: EffectBase::CompileEffectFile - CreateEffectCompilerFromFile - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiler error, deleting \\?\C:\Users\Mitch\AppData\Local\CFS3ShaderCache\DX9\CFS3 ETO Expansion\RenderShadows.fx.CUBE_SIZE=1024.bin - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiling: RenderShadows.fx - Done.
2.23: EffectBase::CompileEffectFile - CreateEffectCompilerFromFile - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiler error, deleting \\?\C:\Users\Mitch\AppData\Local\CFS3ShaderCache\DX9\CFS3 ETO Expansion\Clouds.fx.bin - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiling: Clouds.fx - Done.
2.23: EffectBase::CompileEffectFile - Compiling: Generic.fx
2.23: EffectBase::CompileEffectFile - CreateEffectCompilerFromFile - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiler error, deleting \\?\C:\Users\Mitch\AppData\Local\CFS3ShaderCache\DX9\CFS3 ETO Expansion\Generic.fx.GroundShadow=8192.TerrainBump=1.CloudShadow=1.SMAP_SIZE=2048.EnablePointLight=1.SHADOW_FILTER=1.bin - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiling: Generic.fx - Done.
2.23: EffectBase::CompileEffectFile - Compiling: GroundShadow.fx
2.23: EffectBase::CompileEffectFile - CreateEffectCompilerFromFile - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiler error, deleting \\?\C:\Users\Mitch\AppData\Local\CFS3ShaderCache\DX9\CFS3 ETO Expansion\GroundShadow.fx.bin - FAILED. HR = 0x8007007E
2.23: EffectBase::CompileEffectFile - Compiling: GroundShadow.fx - Done.
2.23: CompileShaders - Finished.
2.53: EnumFiles::Run - Completed
2.53: EffectBase::CompileEffectFile - Compiling: Texture.fx
2.53: EffectBase::CompileEffectFile - CreateEffectCompilerFromFile - FAILED. HR = 0x8007007E
2.53: EffectBase::CompileEffectFile - Compiler error, deleting \\?\C:\Users\Mitch\AppData\Local\CFS3ShaderCache\DX9\CFS3 ETO Expansion\Texture.fx.bin - FAILED. HR = 0x8007007E
2.53: EffectBase::CompileEffectFile - Compiling: Texture.fx - Done.
2.53: EffectBase::CreateEffect - Loading: Texture.fx
2.53: EffectBase::CreateEffect - CreateEffectFromFile - FAILED. HR = 0x88760B59
2.53: EffectBase::CreateEffect - Retry Compilation
2.53: EffectBase::CompileEffectFile - Compiling: Texture.fx
2.53: EffectBase::CompileEffectFile - CreateEffectCompilerFromFile - FAILED. HR = 0x8007007E
2.53: EffectBase::CompileEffectFile - Compiler error, deleting \\?\C:\Users\Mitch\AppData\Local\CFS3ShaderCache\DX9\CFS3 ETO Expansion\Texture.fx.bin - FAILED. HR = 0x8007007E
2.53: EffectBase::CompileEffectFile - Compiling: Texture.fx - Done.
2.53: EffectBase::CreateEffect - CreateEffectFromFile - FAILED. HR = 0x88760B59