Anomaly at Malta

Browncoat

SOH-CM-2023
When flying over Kalfrana seaplane base, my plane (any plane) break apart in to separate pieces, but once away from view, reforms back to how it should. What could be causing this?
 

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It‘s the CFS2 “Malta Triangle“ in the Mediterranean sea.;)

Serious, I Never had this. But I remember when I made scenery in a scenery creator some years ago, - I added some trees as bgl objects to the scenery, everything was fine until a bomb drops within the tree’s, then my player aircraft blows up. I don’t know why, because all the trees had no DP file and theoretical can’t blow up anything and I was far enough above the trees. The idea was to fill the scenery near an airfield with trees without using the mission builder. After this experiment I gave this idea up.

wolfi
 
To get closer to the problem

-Did anyone else have the same problem at this scenery?

-Appears it with every aircraft?

-With bombs loaded

-With torpedo loaded

-did it affect only the player aircraft or the AI aircraft also?

-did the effect show up when you fly very high over the scenery? Or only close by?

I’m not a PC specialist but something interrupt the proceccing of the aircraft within this scenery,

Mybe you can disable the scenery and fly over it to test it out.

wolfi
 
Hi Wolfi. It always does this when I have Kalfrana in view from any aircraft, no matter what it is carrying. The moment that Kalfrana is out of view (or whatever object is triggering the issue), the issue is gone. I suspect that it could be the result of how I have the scenery library organized. Malta is one of the more complex scenery addons that I have installed for my MTO install. I had issues with it until I found the revised GSL file that I had squirreled away.
 
Browncoat, can you start at the Kalafrana seaplane takeoff point and take a screenshot from the water looking towards the dock infrastructure? Perhaps there is a remnant over sized object situated there.
 
Hi KD. I took off from Laqu field and headed straight to Kalafrana. I think the green oil tanks/fuel tanks are causing it. This time I was a very odd shadow that appeared whenever the tanks were in view, it disappears (and my plane renders normally) whenever the tanks are not in view.
 

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It looks like some giant object is overshadowing that area. Try slewing up to 20,000 feet and the object might come into view.
 
I wonder if it's a screwed up Aussie/Maskrider object library causing the issue. I seem to recall Aussies library being fixed & reissued a while back because of some issue.
The shadow looks like it's the LW_watertower01 object...

Maybe redownload the MR objects library?


or

 
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