Anybody know this?

aeromed202

SOH-CM-2014
Before I upload a little project, I have an effects question. I'm making a light effect but noticed that when I get it the way I want at night, I switch to daytime and the light looks over-saturated. Put another way it would have a glow radius of x at night, then in daylight it would be 1.5 to 2 times bigger.
It could just be my hardware but I had noticed long ago that in the real world lights stand out more at night, whereas in FS they seem to get dimmer, and vice versa. Is this how FS works? If this is just the way it is then I'll post the effect but if I can do something about it I will.

Thanks
 
Check the Particle.x sections and see if there's a "Shade=1" line in there. If so, delete it or change it to zero.
 
What's that do? Nope, no shade line. I first saw this condition while trying for a sharper VASI light. Looked great either day or night, but not both.
 
It affects the way it looks in sunlight vs. night. If you take a smoke effect and remove that line, the smoke will glow like it's radioactive.
 
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