• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Anybody know this?

aeromed202

SOH-CM-2014
Before I upload a little project, I have an effects question. I'm making a light effect but noticed that when I get it the way I want at night, I switch to daytime and the light looks over-saturated. Put another way it would have a glow radius of x at night, then in daylight it would be 1.5 to 2 times bigger.
It could just be my hardware but I had noticed long ago that in the real world lights stand out more at night, whereas in FS they seem to get dimmer, and vice versa. Is this how FS works? If this is just the way it is then I'll post the effect but if I can do something about it I will.

Thanks
 
Check the Particle.x sections and see if there's a "Shade=1" line in there. If so, delete it or change it to zero.
 
What's that do? Nope, no shade line. I first saw this condition while trying for a sharper VASI light. Looked great either day or night, but not both.
 
It affects the way it looks in sunlight vs. night. If you take a smoke effect and remove that line, the smoke will glow like it's radioactive.
 
Back
Top