Anyone using Nvidia Physx System Software?

Cameljockey

Flame On!
I was reading up on it a little and wondered. What effect, if any, would it have on OFF or possibly RoF? I downloaded it but haven't installed it yet. Any ideas, opinions?

CJ
 
Not too highjack the thread, BUT, I saw reference to Nvidia Stereo Eyeglasses. I'm not interested, but what's it's story. Seems it was to require a special Mobo

And now back to our regular scheduled broadcast :bananalama:
 
I don't know about those, but I did see something about Nvidia Stereo 3D software, but your monitor has to support it. This Physx software supports all 8,9, and 200 series Nvidia cards.
CJ
 
PhysX is a software library that transfers complex physical calculations from the CPU to available so-called streams on the graphics processor. As the modern graphics processors are somewhat faster than today's CPU (!) you could use their power for complex calculations. A modern graphics processor (GPU) has more than 100 streams where the graphics data are calculated and modified some of them may be unemployed for fractions of seconds. This is where the physics calculations can be made during those 'breaks'. If you dedicate a complete graphics card to this job then you would get the maximum performance out of the game. Having a dedicated graphics card for graphics processing and a dedicated one for physics calculations would be the ideal way. The downside is there is currently only one (!) game which takes advantage of this new technology.

In short: No, OFF won't make use of this and as I have heard RoF will not make use of this at release date. RoF will make its complex physical calculations with a multicore CPU - dual or quad core.
 
PhysX is a software library that transfers complex physical calculations from the CPU to available so-called streams on the graphics processor. As the modern graphics processors are somewhat faster than today's CPU (!) you could use their power for complex calculations. A modern graphics processor (GPU) has more than 100 streams where the graphics data are calculated and modified some of them may be unemployed for fractions of seconds. This is where the physics calculations can be made during those 'breaks'. If you dedicate a complete graphics card to this job then you would get the maximum performance out of the game. Having a dedicated graphics card for graphics processing and a dedicated one for physics calculations would be the ideal way. The downside is there is currently only one (!) game which takes advantage of this new technology.

In short: No, OFF won't make use of this and as I have heard RoF will not make use of this at release date. RoF will make its complex physical calculations with a multicore CPU - dual or quad core.

Informative as ever Gremlin!...I wondered about it, as it installed itself with my 8800....but never seemed to do anything! (Now I know why!)

Out of interest...any idea what that 'one' game is?
 
UT3 is one, but modded levels are needed to really see it shine.
 
Thanks for that reply Gremlin. I'll just send it to the recycle bin. It'll do about as much good there as where it is. BTW What is that one game?

CJ
 
Yeah I can confirm that it makes no difference to OFF - I have it enabled on my GTX280.
 
I was reading up on it a little and wondered. What effect, if any, would it have on OFF or possibly RoF? I downloaded it but haven't installed it yet. Any ideas, opinions?

CJ

Here's a list of PC games that support the Physx component.
 
Seems there are more games out with PhysX than just one. I only knew about Gears Of War.
 
Hmm... Only one of that list I have is Medal of Honor airborne (shame it's such utter and complete bollox!)
 
Hmm... Only one of that list I have is Medal of Honor airborne (shame it's such utter and complete bollox!)

Really? I thought it was fun to play - and still have it on my system for a change of pace from getting shot down all the time in OFF...
 
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