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Arado 96...

Pepe

Cold or not cold you are giving us CFS2ers an excelent gift!! Thank you.

I don´t know why I always liked this aircraft and the Me108. Great addition.:jump:

Where did you get those wheel chocks and the fire extingisher? I think that details like those make all the difference. Even in a war simm.

And excelent skins too!

Have you noticed that in the front view the head of the copilot/instructor appears partially blocked by the cockpits rear bulkhead?

Something similar occurs with the light on the left wing. Compare front and back views.

Again really nice addition.
 
Pepe

Cold or not cold you are giving us CFS2ers an excelent gift!! Thank you.

I don´t know why I always liked this aircraft and the Me108. Great addition.:jump:

Where did you get those wheel chocks and the fire extingisher? I think that details like those make all the difference. Even in a war simm.

And excelent skins too!

Have you noticed that in the front view the head of the copilot/instructor appears partially blocked by the cockpits rear bulkhead?

Something similar occurs with the light on the left wing. Compare front and back views.

Again really nice addition.

The chocks and fire extinguisher are in the original model. Simonu succeeds to keep them. The model includes a series of sub models, a very clever and complicated solution. We know about the light problem, but it's the only one available Arado 96, so, I prefer to ignore it...

Cheers

Pepe
 
Reply...

Peperez,

I took this up for a spin as well, you have done an outstanding job, as well as the others involved! :salute:

Thanks,
 
Pepe

Last night I took it to the air over Germany. Very good endeed. I liked the head of the instructor swinging left and right. The 2D panel is a little bit too high, making very dificult to look where you are going.

One question: In the Word file about textures it recommends converting some of the textures. Does it applies to the textures you sent or is it an original readme file that no longer applies to them?

NOTE: After landing I taxied to the parking zone and I tryed and entered a hangar that had it´s doors opened. And was surprised not to explode. Later when I reved up the engine and tried to turn 360º and exit the hangar, full left brake and rudder, I totally failed and exited through the lateral wall (also without exploding!! ¿?) It made me interested in having a look at this objects. But my eyes where falling from my head.

Discus
 
Pepe

Last night I took it to the air over Germany. Very good endeed. I liked the head of the instructor swinging left and right. The 2D panel is a little bit too high, making very dificult to look where you are going.

One question: In the Word file about textures it recommends converting some of the textures. Does it applies to the textures you sent or is it an original readme file that no longer applies to them?

NOTE: After landing I taxied to the parking zone and I tryed and entered a hangar that had it´s doors opened. And was surprised not to explode. Later when I reved up the engine and tried to turn 360º and exit the hangar, full left brake and rudder, I totally failed and exited through the lateral wall (also without exploding!! ¿?) It made me interested in having a look at this objects. But my eyes where falling from my head.

Discus

I'm talking about Jindrich Barta's textures... I'm explicit at the file.

Cheers

Pepe
 
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