Argh...BUGGED MY A**! Role-playing nirvana!

S

Siggi

Guest
So, ever noticed how when a game is truly great it's the really pissy little things that get blown out of all proportion? It's a true phenomena. Human nature. Goes from "My game keeps CTD'ing!" to "Why don't I see individual struts being shot off?"

Or something like that, so it goes...

The problem with a game like this, a true simulation in every single sense of the word, is that when you draw somebody so deeply into it's immersive greatness any single little jar of that immersiveness rings louder than it otherwise would. Ain't that a bitch?

It's like when you're out having a meal, the waiter knocks the wine into your lap and you go "Ah well, the food's ****e anyway, let's just leave..."

But when the food is absolutely fantastic..."You MORON!!! Fetch me the bloody manager, I'm going to HAVE YOUR JOB!!!"

Why do grown men rave so about a mere game? Well, there are games and then there are games. There are the momentary distractions, the console fodder with which we occasionally spend a few fleeting moments. Then there are true works of genius, like RB2-3D. And OFF. Which draw us into a parallel world, pure escapism from our otherwise jaded and tedious real lives. These extremely rare games can do this because they've ticked ALL the boxes, not just a couple or few of them. You know those moments in games, where you think..."if only they'd done THIS...or done THAT..." And then in OFF you find they have.

There isn't a game in existence that doesn't have it's negative points. There isn't ANYthing in existence that does. But one can refine something until the good massively outweighs almost all other considerations. OFF has achieved that, in spades. Yes, it really is that good. It goes beyond being a game, it becomes an experience. A simulation experience. Sim + role-play, the magical combo. A concept that 95% of game developers fail, repeatedly, to grasp. Which is why games like IL2, despite all their technical brilliance, will never be elevated to the pantheon of the truly great. No heart, no soul.

RB2-3D was the result of a chance confluence of great minds. Rarer than rocking-horse ****. Now we see it happen again with OFF.

Anyone who thinks $50 for a game like this is too much is either a moron OR somebody who has no real interest in WW1 air combat. The former is a fool of course, the latter is entirely within his rights to think the way he does.

So to all you WW1 simmers who are out there, still umming and ahing, it's not going to get better than this until somebody COPIES it with better sound and graphics. Good luck with that...maybe give 1918 MP RoF a go then, along with your CRAY computer and a couple more years of waiting after initial release for the $x-a-pop add-on planes to bring you all the way back to 1915. Dynamic campaign? In MP? Yeah...

Right, I'm off my soapbox now and back into my sheepskin and goggles. I AM that WW1 pilot, thanks to the genius that is OFF. :)
 
Well said Siggi! It seems to me it would almost take a time machine to beat
this sim. You'd want to be careful with that though, you might actually
bleed!:ernae:
 
Well said Siggi! It seems to me it would almost take a time machine to beat
this sim. You'd want to be careful with that though, you might actually
bleed!:ernae:
Not to mention the Morlocks! But oh those Eloi in their short tunics:woot:
 
Well done Siggi!!

That sir, is by far the most articulate and well thought out encapsulation of what the developers of BHaH have accomplished that I've seen yet. BHaH isn't merely a "game" anymore. It's an "experience". Simple as that.

The ol' lady is gettin' mighty pissed the last few days, having come to the realization that her husband has been sucked into a time machine and has absolutely no intention of attempting to fight his way back out. He only emerges it would seem, to address some of the most necessary of nature's calls. My campaigns aren't merely part of a "game" anymore. They've become an emotional rollercoaster that results in feelings of utter sadness and very real grief at the loss of a pilot, and pure elation when I manage to complete a crucial mission and make it back across the lines relatively unscathed. You don't merely "play" BHaH......you "live" it, ultimately becoming helplessly enveloped by it's atmosphere and overall immersion factor.

Then you come and visit the forum during one of those rare moments you can tear yourself away from the front, and what do you see??? You see a post by some wanker who isn't happy with the fact that there aren't flocks of sparrows flying around a certain airbase in an area of Flanders that during that time period was known to have an exceptionally large sparrow population. I have to admit it really kills the immersion factor for me personally when I look around St. Eloi and realize there are about 136 different species of plants that should be there, but are in fact missing.

Winder......for God's sake man!! Get to work on that immediately and fix it up for us would you??? Run along now......there's a good lad...

Thanks in advance,


Parky
 
Excellent thread :applause:
This game has personality. A thing that is missing from 98% (I am NOT exaggerating here) of today's computer games. Just like the aircraft of that era. Just like vintage cars. Just like good musical instruments. Just like old games. When you use them, you can sense the difference. And you KNOW that this game/plane/car/(or whatever kind of crap it is) is...different. This game is as easily distinguished (from other games) as a fly swimming in a glass of milk. I am sure sales are going to shoot up. I am sure that RoF is going to eat OFF's dust...
 
Too right! This isn't a game any more!

When Patch 1.2 came out, my first mission post-installation was a Scramble. My squadron, No. 56, was handed its ass on a plate by Jasta 2... they were literally all over us. My pilot, 2nd Lieutenant Llewellyn Rhys was shot to pieces and hospitalised for a month.

I've just taken him out again for the first time since and what was the mission? Another bloody Scramble! The previous experience was so bad I was actually shaking with trepidation sitting at my PC. I reckon Rhys would have been in a bit of a funk too... I certainly felt for him.

It's almost impossible not to roleplay.
 
Immersion Doesn't Say It By Half

Siggi et at,

At the risk of more hyperbole, thought I'd offer my perspective after flying 1.2 for a couple of days.

I'm new to the OFF experience, but have been an avid combat flight simmer for 20 years and have flown just about every one that has been offered, including many "yank and bank" arcade games. When I read for fun, it's usually military history, and I appreciate it when game developers work for historical accuracy.

Despite building a new PC every 2-3 years to keep up with increasing demands that new titles put on available hardware, I find that flight simming is a cheap hobby relative to the enjoyment I get from it. And it REALLY helps that my 2nd wife is so understanding when I disappear for hours at a time. LOL

If I had to pick my favorite combat sims, they would have to be Jane's Longbow 2, IL2, Falcon 4 Allied Force, Jane's F/A-18, RB3D Full Canvas Jacket (Thanks Pol), and maybe LOMAC Flaming Cliffs. They are the only sims that I play regularly, despite some of them being 10+ years old. It takes more than pretty pictures to make a great sim experience...it also takes dedicated fans/developers that continue to push a good sim into greatness.

Based on a couple of weeks with BHaH, nothing comes close in terms of the emotional impact and the developer's attention to detail. BHaH is just so damn much fun to fly.

BirdDogICT
 
Siggi- a very articulate and well rounded description of the real value of OFF BHAH. You said it perfectly. If you enjoy the physics of early combat flying machines, and you have a passion for WW1 (having read every biog/autobiography available in print and on the web) then you cannot help being hooked by OFF - I was with Phase1; this new experience takes things to a completely different level. I am a teacher and have used OFF in the classrrom in the past- this experience is much better and historically accurate. This sim could have an educational function -I mentioned this to the team a few years ago and I don't think they took me seriously. There is a lot of curriculum change going on in the UK at the moment and there is a gap for software like this.

Seriously Siggi, you should write articles for PC mags. Nice post.:ernae: The developers should quote it for PC pilot or something.
 
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