Attacking Airfields

B

Baywing

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When the mission is to attack the enemy's airfield, what do you have to do to get the tac to light up the way home? Do you actually have to strafe the airfield? Are soem targets better/easier than others?
Thanks.
 
Hey Baywing. I usually do a strafing pass over the airfield and then do the "next waypoint" command. My command is "Shift+W" but i think the original command is "Cntrl+Shift+W"


-Rooster
 
Firstly: If you're flying for the dark side, I'd only shoot one extremely short burst to show you were there, If British shoot your rockets or drop your bombs, but that's it, save your ammo.

If you don't wish to wait around you could Advance to Next Waypoint (Shift +W)
But this is a softisticated cheat: Only want the Compass from (F5), the rest go over the side. The printed part of the HUD you drag into the upper right corner where it stays

Take the compass, and drag it the center of the TAC, everything still works. If you flew 205 too the target, it's 25 home. Who needs the Blue Line ? NOW :kilroy:

EDIT: Written HUD goes RIGHT upper corner
LEFT upper corner is reserved for ( Z ) Which you COULD leave up, that seemingly confusion of numbers, is where all those gauges get their info. It's just a matter of Knowing Where To Look. Plus there's an excellent Timer, notice I didn't say Clock ( sometimes it does show 1943 )
 
Thanks. I got hit, so the campaign seemed to bypass the airfield attacks for now. I hope there are going to be balloons in P3. I saw the mission, got all excited, got there, no balloons, just some guy who must have been sitting in a tree.:censored:
 
NEVER had that Happen, in a designated ballon mission, it's been spotter balloons near airfields, or out in the middle of nowhere.Because they were also used for artillary spotting. Not saying you need a seeing eye dog, as there's a first time for everything.

But nextime if you expect credit, they won't take YOUR word for it

You wingman MUST see you do it (R, R, R, R) to get attention

Your wing MUST survive, dead men make bad witnesses :ernae:
 
Never had any luck with attacking obs balloons. Two times, they blew up short before I could even shoot at them (own AA? self destruction??), and three or four other times, I shot them down, but was later refused the comfirmation, due to lack of eye witnesses - although my wingies were right there with me. Anyone else had this happening?
And ground attacks: I don't join in doing them - I send the wings, and I stay at 1.000 feet overhead, to protect them. Has often shown to be a good idea, and cost the lives of several Nupe pilots.
 
OK, maybe my 52 year old eyes aren't that good. How high off the ground are the obs balloons? Do they show as a/c on the tac? I was cycling the tac that mission and the only thing that was at the end of the waypoint line was listed as a vehicle. I started several thousand (maybe 3,000?) feet AGL and then dove. I figure that if I have to watch out for ground fire, they must be rather low. In years past, during my model making heyday, I had a 1/72 model of a German sausage balloon. While I don't recall ever building it (I had several hundred kits waiting) I do recall it was quite large compared to the same scale a/c I was building.
 
as I recall they're listed as buildings....and as you cycle thru the building targets you won't see the balloon itself.....just the sandbagged base and the tether line extending upward....they're very hard to see from above but they're there.........and yep, they pop for a nothing....couple rounds at long range....
 
Firstly you will never get a 'confirmed' kill. Best you can strive for 'claimed destroyed' but it will be entered as such in your Log.

Balloons are difficult targets at times, sometimes spotters can go boom for No apparent reason.

I think of a soldier in a trench, with a bottle of wine, and a rifle, and he's peeved at the whole stinkin idea of a war. Besides it probably seemed a good idea at the time.

I only reference a designated 'Balloon Mission'. Popping Spotter Gas Bags, while it's fun, Nobody cares but you.

You Wingmen have to SEE you do it. I've found the best way, is with target in sight, while you're closing, repeatedly hit ( R )

Now your witness Must arrive home, AVOID all contact with the enemy.
AVOID Warping ( could lose him)

Keep your fingers crossed, Archie doesn't get him, ditto for all engine failures

I've found that even when doing everything properly, the Best you get is average 1 of 4 Accepted

Stray away from the aformentioned Methods - You can "Kiss the Baby" :kilroy:
 
One prooven method for Spotting Gas Bags, is the heck with the sandbagged base showing on the TAC. When that Blue Neon line is shrinking, and it's at 2 miles and shrinking, go Hot with your Labels. That's closest thing we have to X marks the spot

Unforunately, it's 3 Keystrokes, while you're in Control Options taking care to make that a single Keystroke.
Don't forget, 'Mixture Idle Cutoff ' it also needs attention :kilroy:
 
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