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ATTENTION : Modders and Developers

Doug Smith. Worked with Flightontario.com. We make Gmax airports of Canada. I have modeled buildings, objects, and am modeling my first plane, the Fairey Firefly Mk V. in Gmax. I'd be glad to help.
 
Snuffy (not my real name) I'm an occasional mudmover and a sometimes painter for skins. For as much as I've done, I'm still an amature compared to all these other guys.
 
Mick Morrissey

I collaborate with David Wooster on planes and scenery. I repaint other people's planes and I've made the occasional panel.
 
Tim or CG-1976, Experimental Pilot of Aircraft and Ships within Fs enviroment of FSX and Fs9 and Mudmover/paint researcher.
 
Bruce Fitzgerald -
freeware Gmax modeler , Repaints & FDE mods
I like to give away things that haven't been done before , at least to my knowledge, exploring all modes of transportation within FS9/FSX
toys i've made ...
*countless spaceships and Sci-fi craft - X-Wing ,Battlestar Galatica , shuttle Atlantis , lunar lander ....
*Speed boats, destroyers, battleships, LCAC's , FSN Alpha Carrier , CV-6
*MI-8 Hip and Hughes 296c helicopters
*Cameron hot air balloon
*SpecOps parachute jumper
*HALO warthog, M1A1 Abrahams tank and Humvee

need to learn Skin and bones for Starwars ATAT or ATST , that would be neat !
 
Hi,

I'm Rob Barendregt from the Netherlands.

My specialty is in XML-based gauge developement, especially trying to solve / workaround those "niches" or special features in FS that other designers don't :icon_lol:

With my prime interrest on anything to do with VTOL-capable aircraft, like Harriers, V22's, futuristic space-ships, etc ...
And racing car / tank FDE's.
And Pushback automation.
And in-flight refuelling.
And ... in short, too many things to list here ....:isadizzy:

Most of it being published as freeware, although sometimes my "solutions" find their way into payware stuff.

:ernae: Rob
 
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