attn wm and off team update on mp sessions

stumpjumper1

Charter Member
first off thansk to poutlaw for the use of the off ts server, and of course to the off team,:woot:
tongiht we tried our first public mp co-oop session, wiht a great success,
the onyl bug we found was if we went thru joining in the off manger, then if the hsot dies that kicked the game to the desktop and everybody as well,:help:
by going jsut thru the cfs.exe therwe was no problems we had great latency, very little stutters, peak time for online usaeage here in the eastern side of the states, at oen time we had 9 piolts wiht us in differnt planes and in gunner postions as well, the general thought was wow after patch 1.2 things have improved dramtically as far as the mp goes,:amen:

we will continue to test over the next few weeks before we decide if we will go full steam ahead with a dedicated online group,,,:typing:

thansk agin to everybody that joined and tested and to the off team aswellagain
and now some screeneis for you all to enjoy
 
Thanks for the game. That was a blast. The only part that wasnt fun was having to walk out on the wing and kick the bombs off while Sir Rod flew us over that enemy 'drome. Cant wait to get into the next test run.:ernae:

-Rooster
 
I notice that you're flying with the cockpit turned off.

Does adopting that config effect multiplayer stability or performance?
 
Stump,

In Workshops...under User Interface..try turning Auto Exit CFS3 to off instead of on. Not sure it'll work, but it's worth a try.

Cheers,

Parky
 
Stump,

In Workshops...under User Interface..try turning Auto Exit CFS3 to off instead of on. Not sure it'll work, but it's worth a try.

Cheers,

Parky

Hi Parky, I have my auto exit turned off but it still auto exits straight to the manager in everything.
I think it is being looked into.
 
Hey Stumper,

I have a second copy of OFF for online flight as well, but have noticed that if you don't go via the manager you don't get all the correct weather/scenery textures load.
I was flying a mission PD made in my second copy but all the land textures were wierd because the mission.xml was asking for things that weren,t there.
As i believe it, when a mission loads via the manager the correct scenery textures are loaded into the assets folder ready for it, but by not going via the manager they don't get loaded. I did the same mission in my main OFF version and it was all good.

Perhaps we need to copy all of Winders WW1 scenery folders into the assets folder to fix this problem. I haven't had time to check it out myself. Perhaps Winder can shead some light on that as to whether that would work or not.
 
Stumper,

Great time last night! Everything looks thumbs up for the next mission. Now that most of the bugs are worked out more people should be jumping on-line.
 
I notice that you're flying with the cockpit turned off.

Does adopting that config effect multiplayer stability or performance?

Performance was pretty much flawless. There was some slight stutter on a few AI planes but it seemed to straighten itself out. I was jumping from view to view without a flutter in FPS. I think everyone should be very happy with the online flying now.
 
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