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The Staff of SOH
Rami,
Your aircraft.cfg still has a four-bladed prop. I've been working with Pepe on an airfile, after struggling to get a base file for the other Whitleys myself.
By changing where record 473 crosses the x-axis you can force CFS2 to recognise the wing incidence, but it makes trim problematic. Also if you plug in the published dimensional & engine data you end up with an aircraft that struggles to roll at all when fully loaded, however once in the air she will climb like a rocket & range is 20% better than quoted. Methinks some judicious editing might be necessary.
PS - the cutaway drawings show only a small central tank above the main wing spar, so I think all the extra fuel might need to be put into the wings. I ended up creating separate air & dp files for early & late MkVs. Early uses the wing cells for bombs, late uses Shessi's MkV CC model & uses the wing cells for fuel.
I'm beginning to think the 7000lb bomb load might only be possible with a much reduced fuel load (hence the short range), & that might mean a third airfile is necessary for max bombload missions...
Shessi....
The Whitley Mk V is just fine. No problems that I can find. There is something about the AI version that I must be missing. When I set it up in a mission as an enemy AC it just loses altitude and crashes. I started out in an Me-109 (Player) just behind a group of 5 Whitley AIs flying level at 10,000ft. All of them seemed to fall out of the sky. When I substituted the Mk V non AI, there was no such problem.
Hi BH,
There's no DP for the leaflets. It's not needed for a non-interacting ie non-exploding weapons bgl.
If you wanted to make something else out of the leaflets 'weapon' or have a specific reaction then please go ahead and tweak away, just have to add a modified weapons DP.
Cheers
Shessi