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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Axalp FSX Scenery

Hello,,

Thank you for this very special area!
I'd be very happy,if the capture occurs FS2004, too!

Thank you!

Regards,

Zsolt
 
Thanks Dave, this is a great piece of scenery. I just tried it out with Switzerland X pro and it works perfectly. Fits right in. Now I know how it looks from the pilot's point of view.
One small issue: the Allouette III shows a RNLAF livery, however when I checked the texture for it in the scenery folder I saw it was in the Swiss colors. How can that be?

Here some shots flying the Super Puma at Axalp
View attachment 21903View attachment 21904
 
I should probably post this, as this isn´t related to this scenery, but the solution my mesh problem lies somewhere between randomly deleting files and total simulator re-installation.

Images: Start of the elevation anonamy - to Italian airspace - end of the ditch.
 
Thanks Dave, this is a great piece of scenery. I just tried it out with Switzerland X pro and it works perfectly. Fits right in. Now I know how it looks from the pilot's point of view.
One small issue: the Allouette III shows a RNLAF livery, however when I checked the texture for it in the scenery folder I saw it was in the Swiss colors. How can that be?

Hi VinFlyer, thanks :salute: I'd no idea it would work with any other mesh than FS Global! Shows how similar Global is to Swiss Pro.

I think I know what's causing the RNLAF 'visitor' at Axalp... The original Allouette III model is freeware, and comes with default RNLAF textures. I simply changed the textures to Swiss SAR and placed the copters at Axalp.

For the copters to show in RNLAF livery at Axalp, you must already have scenery previously installed on your Sim that has the default Allouette model and textures active, so that the Axalp copters pick up their default RNLAF livery rather than Swiss SAR. Sorry you're not getting the proper colors showing up, but it's due to me being too lazy, having good freeware static aircraft available and not being skilled enough to make my own aircraft models!

If it helps, you can take out the Allouette static at Axalp by removing the file 'Axalp Allouette.BGL' from the Axalp FSX/Scenery folder. Alternatively, you could search for the original Allouette texture file 'Alouette 3 Netherlands Camouflage.bmp' and / or 'Alouette 3.bgl' [the original model compiled to a bgl scenery file] in your FSX directory, see where else they're used, then temporarily de-activate the other scenery and check that the Swiss SAR livery shows at Axalp.

Obviously, this hopefully won't be a common occurance, because very few of us will have the freeware Allouette III in FSX scenery already. Hope I explained the cause of your problem and that you find a solution.
 
If it helps, you can take out the Allouette static at Axalp by removing the file 'Axalp Allouette.BGL' from the Axalp FSX/Scenery folder. Alternatively, you could search for the original Allouette texture file 'Alouette 3 Netherlands Camouflage.bmp' and / or 'Alouette 3.bgl' [the original model compiled to a bgl scenery file] in your FSX directory, see where else they're used, then temporarily de-activate the other scenery and check that the Swiss SAR livery shows at Axalp.

Obviously, this hopefully won't be a common occurance, because very few of us will have the freeware Allouette III in FSX scenery already. Hope I explained the cause of your problem and that you find a solution.

Thanks Dave, it's not a real big problem. I think the NL-2000 scenery uses that same Alloutte, that's where that texture might come from. I'll see what I can do, probably remove that Alloutte as the Swiss Air Force is phasing out the All III by the end of this year anyway.
 
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