Did Brian ever do an FSX version for Alphasim's FSX version of the B-24?
That's a beautiful scheme and I downloaded it for here when i got my Alphasim package. I know technically that PBY-1's had ERCO front turrets, but only a real old-time rivet counter like Helldiver would care. :d
I have been looking over all of the repaints at AvSim and FlightSim just to see what has been done. Jesus, I had no idea! :isadizzy: I am glad I did, because two repaints I had planned to do are already done and I do not want any redundancy.
Anyhow, I plan to do a "false" PBY-1 named "LADY LUCK" and after seeing Brian's PBY, I said "BOOM", there's my color mask! Thanks Brian, I upsized your textures to 2048 so I could use them for a 2048 mask layer. I have not tried to use your texture (yet) for an FSX model, but should I do so and if you do not have FSX, if they look okay like they do in FS9 (the wing shadows will have to be eliminated for FSX), I shall upload here to SOH giving full credit to you and the fact that I only adapted them to FSX .dds textures. None of the Dash L textures are required in FSX, only the nine Dash t painted textures, which all will have to be resized to 2048 and Flipped Vertically. No problems with the Alphas since they are all one shade; they do have to be resized to 2048, however.
It's a beautiful paint Brian, it would really stand out with bump textures to bring out the rivets. As I said, I would have to do a little work to texture1 and texture2 to erase the wing shadows, which are created on their own in FSX. If one has been done for FSX I would surely like to download it.
Caz