Help!!
I have a design problem. I modeled a dh-2 beaver, it took me several hours. When I took it for its first flight it was backwards and the front end was sunk into the ground and the tail 45 degrees into the air. Although flying a beaver backwards has some hilarity, I'm wondering how to correct this problem. I used FS Design and modelled from a three view plan. I guess I built the model backwards, is there a way to reverse it or are my efforts lost? This was my second attempt at modelling. My first model didn't have these problems.
Can anyone explain how to fix this or point me towards help.
Also, any advice on texturing would be greatly appreciated as well as any good tutorials on modelling dealing with animations and specifically with FS Design.
I have a design problem. I modeled a dh-2 beaver, it took me several hours. When I took it for its first flight it was backwards and the front end was sunk into the ground and the tail 45 degrees into the air. Although flying a beaver backwards has some hilarity, I'm wondering how to correct this problem. I used FS Design and modelled from a three view plan. I guess I built the model backwards, is there a way to reverse it or are my efforts lost? This was my second attempt at modelling. My first model didn't have these problems.
Can anyone explain how to fix this or point me towards help.
Also, any advice on texturing would be greatly appreciated as well as any good tutorials on modelling dealing with animations and specifically with FS Design.