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Baltimore is up at Regs hanger

seacondor

Charter Member
Baltimore is up at Regs hangerThese are for MAW. There is a mission set by Househobbit as well.
So have fun.
I'm doing the B24's now but it will take a while. It is not easy to get the files on the server. Takes many tries sometimes. But It will be happening.
 
WILL there be any future ETO missions of such as it seems a great effort and knowing the ETO simmers will get jealous of the MAW-SIMMERS ...having such na peice of work , maybe some scraps can be given in thought and for the ETO ......SIMMERS OF LIFE


;LOL

JOSHUA
 
Great stuff! I can delete the old ones then! ;-) Thanks to you all.


Autothrottle - If you transfer the sound files, and make sure you have the pylons, weapons and effects, any CFS3 aircraft is flyable in any install, MAW, ETO, PTO, OFF or whatever it may be. The effects and guns will be in the AvHistory weapons download in any case, and that is standard in ETO too.
 
I have her loaded into my ETO set up with No Problems..
And I Have been flying Her without any conflicts..
Thanks to the Masters at Regs for this one..
She is fun to fly..
BRAVO..:salute::salute:
 
Oh Yea, been tearing the wings off of her, She does bounch very well..
And when you fly into the ground really pretty colors..
Too Cool..
Oh watch the rear gunner when you snack into trees at 250mph, he flys out and Flips you off..

OPPPS..
:jump::jump:
 
my rear gunner is seeking your rear gunner big boy ...im seeking a shoot out , taking hobbit out in and off the ground
 
I have her loaded into my ETO set up with No Problems..
And I Have been flying Her without any conflicts..
Thanks to the Masters at Regs for this one..
She is fun to fly..
BRAVO..:salute::salute:

Just so everyone understands. I had nothing to do with this great plane. It was Steve and the boys baby. I've only done the web site work for it.
 
Great stuff! I can delete the old ones then! ;-) Thanks to you all.


Autothrottle - If you transfer the sound files, and make sure you have the pylons, weapons and effects, any CFS3 aircraft is flyable in any install, MAW, ETO, PTO, OFF or whatever it may be. The effects and guns will be in the AvHistory weapons download in any case, and that is standard in ETO too.

Thanks alot, will try it out!
 
I didn't realize that the stock MAW effects don't include aircraft navigation lights until I tried to add them to these planes this evening. I was able to add vapor trails and gun smoke/shell casings though. Just paste these lines in at the bottom of the effects section of your xpd file.

<Effect Type="Track" EffectName="fx_N_gtrail" PosX="8.90" PosZ="-0.7" PosY="0.91" MinVel="25" MaxVel="50"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-8.90" PosZ="-0.7" PosY="0.91" MinVel="25" MaxVel="50"></Effect>
<Effect Type="Shells0" EffectName="fx_shells_s" PosX="5" PosZ="2.3" PosY="-0.50"/>
<Effect Type="Shells1" EffectName="fx_shells_s" PosX="4.4" PosZ="2.3" PosY="-0.50"/>
<Effect Type="Shells2" EffectName="fx_shells_s" PosX="-5" PosZ="2.3" PosY="-0.50"/>
<Effect Type="Shells3" EffectName="fx_shells_s" PosX="-4.4" PosZ="2.3" PosY="-0.50"/>

Oh, and I finished this tonight as well...

Greek_Baltimore.jpg
 
Major, to save you the trouble - I actually copied the latest ETO effects xml directly into MAW, and then carefully transferred the effects dds files. As the ETO effects simply expand on the original MAW ones, no MAW effect is left out. It's perfectly safe! But back it all up just in case, you never know...

Nice skin - you've taught me something! I didn't realise the Greeks operated Baltimores in Greek, rather than RAF, markings.
 
In case someone has made the effects swap here are the actual lights. Also new (I think) engine startup positioning.

<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="8.85" PosZ="0.07" PosY="0.36" MinVel="1" MaxVel="58"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="8.85" PosZ="0.07" PosY="0.18" MinVel="1" MaxVel="58"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-8.85" PosZ="0.07" PosY="0.36" MinVel="1" MaxVel="58"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-8.85" PosZ="0.07" PosY="0.18" MinVel="1" MaxVel="58"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="0.1" PosZ="-8.3" PosY="2.3" MinVel="1" MaxVel="58"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="-0.1" PosZ="-8.3" PosY="2.3" MinVel="1" MaxVel="58"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="-5.48" PosZ="0.88" PosY="0.19" MinVel="1" MaxVel="35"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_landing" PosX="5.48" PosZ="0.88" PosY="0.19" MinVel="1" MaxVel="35"></Effect>
<Effect Type="Track" EffectName="_fx_ac_Light_landing_effect" PosX="-5.48" PosZ="0.88" PosY="0.19" MinVel="1" MaxVel="33"></Effect>
<Effect Type="Track" EffectName="_fx_ac_Light_landing_effect" PosX="5.48" PosZ="0.88" PosY="0.19" MinVel="1" MaxVel="33"></Effect>
<Effect Type="StartEngine0" EffectName="fx_engstrt" PosX="-2.5" PosZ="1.5" PosY="0"/>
<Effect Type="StartEngine1" EffectName="fx_engstrt" PosX="2.5" PosZ="1.5" PosY="0"/>
 
Nice skin - you've taught me something! I didn't realise the Greeks operated Baltimores in Greek, rather than RAF, markings.

Coming from you, that means a lot to me...

These were transfers from the RAF to Greece.They just overpainted the original Middle Stone painted areas with Dark Green, and applied the National Markings.
 
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