(Bee Gee) Alpha(Jet)_FS9 Nosewheel steering

Lenny

Charter Member
Gents,

Is there an way, by changing something in the aircraft.cfg?, to steer the airplane during taxing by conventional rudder input, instead by differential breaking. (I know... the real plane has an free turning nose wheel)

Grtz,

Lenny
 
Usually, contact point.0 is the center gear. Find the 180, change it to 45.

Problem is... most of the aircraft.cfg is in french, also the contact point part :confused:


[contact_points]
//0 Classe
//1 Position longitudinale (pieds)
//2 Position latérale (pieds)
//3 Position verticale (pieds)
//4 Seuil dommage impac (pieds/minute)
//5 Freins (0=aucun, 1=Gauche, 2=Droit)
//6 Rayon roues (pieds)
//7 angle braquage (degrés)
//8 Compression statiqu (pieds) (0 si rigide)
//9 Ratio compression statique/max
//10 Ratio amortissement (0=non amortie, 1=amortissement critique)
//11 Temps de sortie train (secondes)
//12 Temps rentrée train (secondes)
//13 Sound Type

// Train 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
point.0=1, 12.15, 0.000,-5.50, 2600, 0, 0.354715, 180, 0.250000, 4.00, 0.577863, 3.5, 4.5, 0,0.000000,0.000000 // roulette av.
point.1=1, -2.50,-4.1,-5.10, 2600, 1, 0.574715, 0, 0.390256, 2.50, 0.577863, 4.5, 5.5, 2,0.000000,0.000000
point.2=1, -2.50, 4.1,-5.10, 2600, 2, 0.574715, 0, 0.390256, 2.50, 0.577863, 5.0, 6.0, 3,0.000000,0.000000

// points de contact 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
point.3=2.000000, 0.000000,-15.583333,0.666667,1574.803150,0.000000,0.000000, 0.000000, 0.000000, 0.000000,0.000000, 0.000000, 0.000000, 5.000000,0.000000,0.000000
point.4=2.000000, 0.000000, 15.583333,0.666667,1574.803150,0.000000,0.000000, 0.000000, 0.000000, 0.000000,0.000000, 0.000000, 0.000000, 6.000000,0.000000,0.000000
point.5=2.000000, -15.666667, 0.000000,-0.166667,1574.803150,0.000000,0.000000, 0.000000, 0.000000, 0.000000,0.000000, 0.000000, 0.000000, 9.000000,0.000000,0.000000
point.6=2.000000, 8.000000, 0.000000,-0.166667,1574.803150,0.000000,0.000000, 0.000000, 0.000000, 0.000000,0.000000, 0.000000, 0.000000, 4.000000,0.000000,0.000000

static_pitch=2.1
static_cg_height=5.2
gear_system_type=0

Thx anyway...

grtz,

Lenny
 
point.0=1, 12.15, 0.000,-5.50, 2600, 0, 0.354715, 180, 0.250000, 4.00, 0.577863, 3.5, 4.5, 0,0.000000,0.000000 // roulette av.

This is the line ... change the 180 to 45
 
lenny point.0;
Lenny said:
// Train 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
point.0=1, 12.15, 0.000,-5.50, 2600, 0, 0.354715, 180, 0.250000, 4.00, 0.577863, 3.5, 4.5, 0,0.000000,0.000000 // roulette av.

change it so it reads "// Train 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
point.0=1, 12.15, 0.000,-5.50, 2600, 0, 0.354715, 45, 0.250000, 4.00, 0.577863, 3.5, 4.5, 0,0.000000,0.000000 // roulette av."


OK Uncle Milton beat me too it....
 
point.0=1, 12.15, 0.000,-5.50, 2600, 0, 0.354715, 180, 0.250000, 4.00, 0.577863, 3.5, 4.5, 0,0.000000,0.000000 // roulette av.

This is the line ... change the 180 to 45

Thanks Milton!, that did it :ernae: (counts also for you Smoothie :wavey:)
 
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