Hey Marlin
Thanks for the kind words im very glad to hear your enjoying the HD package
I decided not to over dust the new rotor effect as i know how FSX's particle engine can really kill your FPS if not controlled and i didnt want that to happen as ppl where where coming in for touch down!
I may revist them in the furture and tweak them up a little bit who knows
The Green Scheme i posted a shot of above is from a solo expansion pack im working on atm that will feature 4 new schemes also one of my co dev's AC also has a US police package coming in HD over the next few weeks so you shoud have many more to choose from
As we totally remade about 99% of the main texture and i totally remade the normal maps from a blank grey texture theres noway they can be combined with the default schemes mainly as i placed many of the details in the normal map in diffrent places and these details are mirrored in the new difuss textures they just wont line up with the defaults sorry
VC textures on the other hand can be used as they dont feature and advanced normals or specs if you want to replace the default bell ones look for the files
Bell_206B_C.dds
Bell_206B_C_2.dds
in your
X:\Microsoft Flight Simulator X\SimObjects\Rotorcraft\Bell206B\texture.OzxHD
Folder for the black seats or
X:\Microsoft Flight Simulator X\SimObjects\Rotorcraft\Bell206B\texture.barossa
for the tan
as i recall the default schemes all fallback to the
X:\Microsoft Flight Simulator X\SimObjects\Rotorcraft\Bell206B\texture
folder so if you place the new HD ones in that folder all the default schemes should use them (make backups first!)
Were mulling over what to work on next but im hopping it will be the Beaver or goose as id love to see all those rivtes with a new HD normal map!
Cheers
steve