The_Editor
Charter Member
Very nice. :salute:
There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.
If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.
Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.
The Staff of SOH
I think I'm missing textures in the last photo? What are the black buildings?
Edit: Ok I found out the missing texture names but cannot find them - warehse0, warehse1, warehse2 - Part of Xavierb's warehouses?
tobob
tobob,
Yes, those would be Xavierb's warehouses.
Sorry for my ignorance, but I didn't know Bermuda was in Europe? But then, your are the teacher, so you must know.
Finn
Rami,
I recently found some problems with these objects (some won't load into Model convertor X) and will send an updated version ASAP. The DP's very well could be messed up, that was an early project. I will take a look at that as well.
Sorry for the inconvenience fellas.
P.S. Rami in another thread you mentioned a dry dock object. If I were supplied some info maybe I could help out there.
tobob
Tobob,
Regarding Bermuda, I'm having a problem. For all your ETO sceneries except Bermuda, I have placed the flattens in the Scenedb\World\Scenery folder and have gotten the desired results. This includes the Bermuda land and water flattens. When I put the watermask files in the correct folders as instructed for Bermuda, the result is what you see depicted on the second shot. When I place the flattens in the Scenedb\World\Texture folder and then put the Bermuda watermask in with the rest of the Bermuda scenery, the result is shown on the left picture.
Oddly, what is wrong in the first configuration gets corrected through the other configuration. Any ideas?
Tobob,
Getting closer...this is with the WC_030_020.bgl and LC_030_020.bgl in the Scenedb\World\Scenery folder.
I was also able to fix Dakar's harbor island by moving the watermask file into the Scenedb\World\Scenery folder.
Rami,
Those are the landclass and waterclass files. These change the water and ground textures only. It looks like you may be negating them and going back to Eurw LC textures.
Which seems to be a layer issue...
You have said you put all the flattens and LC and WC files in Scenedb\World\Scenery folder. Could you put all those in a "Tobob mask" folder and put it higher then the world folder and below any of my sceneries?
View attachment 88921
Here's mine, setup like normal. My hope was to keep the install as simple as possible.
Next step would be to reinstall the scenery like OEM? That might help being on the same page.
tobob
Tobob,
I tried doing that, and I'm back to everything else being okay, except Darrell Island. Weird. :isadizzy:
Tobob,
I tried that, with no effect. The mystery deepens...:isadizzy: