Best Nvidia drivers for P3D 3.3.5?

ejoiner

Charter Member
Hi all, Im using Nvidia drivers 364.72 with an Nvidia GTX 960 card. Not entirely happy because while I get ok frames, I still get blurry textures from time to time. I did just install the new Orbx Americas Landclass, which I think has made this a bit worse.

Just as a bit of a survey, who is using what drivers and your experience regarding blurries etc.?
 
Version 368.81 works just fine on my rig running a pair of aged (and hot!) Geforce GTX690s in SLI.
I can't recall having any problems with Nvidia drivers to be honest.
:encouragement:
 
You could try "dxtfixerx.zip" over at flightsim.com. This can ease stutters quite a bit. Worth a try.

Dave
 
thread update

hi guys, over the weekend, I purchased a ASUS GTX 1070 Strix video card. THis sucker screams. FPS avg in the mid 50's and higher in P3D. However, I am still having issues with blurry ground textures. In fact, I would say its worse now. I can have FPS in the 70s with blurry textures on the ground. If I pause the sim, the textures will catch up after a minute, but its irritating not to have fluid sharp textures. I started noticing this after I purchased FTX landclass for the US. Didnt have it as much with global vector only.

Is anybody else having this sort of issue? I dont have my sliders maxed in P3D and I am using the NVIDIA 368.81 drivers.
 
Maxing everything out is not always the best way to go.
Try pulling back on your scenery settings around 10% (as a starting point) and enable tessellation, I found this cut back on any flickering.
:encouragement:
 
Maxing everything out is not always the best way to go.
Try pulling back on your scenery settings around 10% (as a starting point) and enable tessellation, I found this cut back on any flickering.
:encouragement:

Hi. I have tesselation on and have not maxed everything out. I even changed my resolution to a lesser res but still blurries on the ground textures. Great frames, but blurries.
 
Are your sceneries stored on the same drive as your sim? put them on a separate drive containing ONLY scenery, and load only the sceneries you plan to fly over. Access time is much quicker, which is one of the big causes of blurry sceneries that "catch up" when you slow down.

Check out this program. I have it, but my rig is still being set up from being in storage during move, and have not been able to evaluate it, yet.
http://www.pcaviator.com/store/product.php?productid=20521&cat=0&bestseller=Y
 
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