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Best PBR setup for V4.5?

Yo Yo,

Thank you very much for testing it on your end and concluding that you are having the same issue as me. So its not only me then....PHEW!!!

I have tried to download your test but can not seem to without signing up to some sort of website? Sorry...but i will take your word for it and the test you did makes the textures look a lot better but not 100%. So in saying that it may well be a LM PBR issue in v4.5???

My request still stands to Bazzar and Milviz for their system and P3Dv4.5 set ups, so that I can see if I continue to get this issue.....but have still had no response form either developer!?!
 
I have tried to download your test but can not seem to without signing up to some sort of website?

Just click Download.

Registration isn't needed.

Btw. For me its a LM bug but Im not sure for 100%. Please see for example default F-16C. This model uses PBR also but I didnt notice this strange problem.
Maybe it's a different option of saving the model by creator also?
 

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Just click Download.

Registration isn't needed.

Btw. For me its a LM bug but Im not sure for 100%. Please see for example default F-16C. This model uses PBR also but I didnt notice this strange problem.
Maybe it's a different option of saving the model by creator also?

Okay...got it! Must have been clicking on the wrong link!?

She looks so much better!!!

BTW i looked at the F-16 and she too looks fantastic and no jagged lines.
 
I am more than 100% sure that this issue has something to do with how video cards render the images. I was not aware that any further comment from me was required. Some people allow the video card to control things like anti-aliasing instead of the application. There is no magic solution here, if you look at the shots of the Socata in that thread further down, do you see any "jaggies" there? No. And that is taken from my 4 year -old hack machine on stock 4.5. I cannot and will not comment on other developers' work or products. All I can say is that I suspect that MilViz hold the same opinion. Our "duty of care" to customers is to deliver a product that meets specifications and delivers a level of quality as promised. We believe we have done that with the Cessna.
 
Hi Tim,
Ok, after my research it looks like for 90% Im sure its a LM and P3Dv4.4+ bug and it's present always, on orginal screenshots of models also (maybe on lower screenshot resolution and with FXAA = on, what I dont like it because it blurs the picture, its less visible).

Today I tested my "old" solution for antyaliasing which I used for FSX long time ago and I see it works very OK with PBR models. The result surprise me! :running:
Maybe its a Holy Grail for models used PBR?

I turn on Sparse Grid Supersampling which is very good for the final effect and... see this (check lines, here are default textures without MipMaps):



Also C140 looks a lot of better:





What is very important use SGSS = the same like MSAA or SSAA in P3Dv4.5 so if 4x use 4x also.

Minus of Sparse Grid Supersampling is few FPS less (I have unlimited, the cost is -10 fps for 4xSGSS but if we take 10 fps from 110 it isnt very noticable ;) ).

The best result for me after tests (quality and performance) recive 4x SGSS and 4x MSAA. I advice to check this settings.

Here are my settings, pls check it and back here, if it will be ok I add in on MV Forum also:

dgdgv7Z.jpg
 
Hi Tim, are You here still? ;)
This setup above solved problem (but biggest impact for full overcast for sure with FPS).

Btw. PMDG image (from PBR update), see lines :untroubled::

 
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