Better AI Lockheed for GW3

OBIO

Retired SOH Admin
Last night, or this morning depending on the time and one's personal perspective of time, I went looking for an AI B-17 for a fellow forum member. As luck would have it, Au-Mov (Wozza, Warrick Carter) did up a package of AI aircraft for CFS2. They are low poly, multi-res...not pretty by any definition of the word (not even copious amounts of alcohol can make these planes pretty)...but they are very usable...with some tweaking for FS2004. In that package was a plane that was a nice surprise...the Lockheed Electra. It works in FS2004, with props! Which is something the stock GW3 AI Lockheed lacks...props. I am giving the Wozza Electra as much of an overhaul as I can with Photoshop....looks much better but still needs some work here and there. I swapped the MDL file and texture files for the GW3 AI Lockheed and it works....but the flight dynamics seem a bit off as it takes the plane a very long run to get airborn. Will tinker around with some other twin engine FDEs and come up with something much more usable. Once I have the tweaking done, have some skins done, and have obtained permissions from the authors of what ever files I end up using...I will get the new AI Lockheed uploaded.

OBIO
 
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