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better ai?

Pat Pattle

SOH-CM-2025
There was a thread around here a while back discussing ways to make the wingmen more agressive and improve ai behaviour but I can't seem to find it! :kilroy:

Was there a conclusion and good working fix to this issue please?
There'll be an ETO update later this year and it would be great if work like that could be included. :)

cheers,

Pat :wavey:
 
it was something about default vision value.

Moreover, for all aircraft that have gunner positions, there should be one flyable with RateLimit="60" and AllowSpawn="n" and on AI with RateLimit="12" and AllowSpawn="y" (I like with 12 but some prefer 5).

Trying to intercept an AI aircraft that have RateLimit="60" is suicide.
 
I searched though the whole forum forwards and backwards looking for that! Must need new glasses :icon_eek:

Thanks Oldcrow :)
 
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