Biggin Hill, where to begin?

huub vink

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Staff member
One of the default airfield in Golden Wings 3 is Biggin Hill by Gary Burns. As I realised the date from the stand alone version by Gary in our library is newer, I decided to install this version. The default GW3 version was could be found in the FSGW3/Addon Scenery/bhill folder, so I removed the files BHill.Bgl, 0_BHill.Bgl, 1_BHill.Bgl, 2_BHill.Bgl, 3_BHill.Bgl and 4_BHill.Bgl from this folder and moved the new bhill folder with contents in the addon scenery folder and activated it is normal.

Until now I never installed Ian's newer version. But after all the recent Battle of Britain topics I thought it was about time. So I installed today. I "unselected" gary's bhill scenery and installed Ian's RAF Biggin Hill as normal. Different scenery appeared, but I never had realised the asphalt was still wet as my aircraft sank deep in the runway. When I moved my aircraft from the run way, it suddenly was on "grass level" again. Also the AI is having a tough time, ploughing through the asphalt.
Ian's scenery had also a top camouflage system introduced, as during the approach suddenly all taxi track disappear, however the runways remain visible. There is obviously a "height" problem but where is it hidden?

As images often tell more than words.....

Gary's Biggin Hill
E2Stcki.jpg



Default Biggin Hill without any addon scenery
6a2GDy2.jpg



Ian's Biggin Hill
GrHSq9v.jpg



Vaninshing taxi tracks
uqYvjYV.jpg
 
I think there must be something left either from the default airfield or Gary's version are the runways and taxi track remain the same whether I have Gary's scenery installed or not.

My Avro deep in the warm asphalt
BYUtcRY.jpg



My Avro on the grass, while the AI is ploughing through the asphalt.
3PeY3sq.jpg


Cheers,
Huub
 
Ill have a look, It may be the mesh i use, i use Rumba's CFS2 mesh as my mesh of choice. It also looks like a flat area issue, and im not sure i did a GW ground poly. should.nt take me long

Ive just had a quick look in my version, do you have the file "EGKB_ADE9_ADE_ALT.bgl". Its in the Biggin Hill folder but not in its scenery folder. If you do, copy it into Scenery/World/Scenery. see if that works
 
That did the trick! And it should indeed be in the Scenery/world/scenery folder. I haven't yet checked the disappearing tracks, but I will do tomorrow.

Edit: Had a quick look before I went to bed. And the problem with the tracks is now gone too.

Thanks,
Huub

SAsHTye.jpg
 
I think there must be something left either from the default airfield or Gary's version are the runways and taxi track remain the same whether I have Gary's scenery installed or not.

My Avro deep in the warm asphalt
BYUtcRY.jpg



My Avro on the grass, while the AI is ploughing through the asphalt.
3PeY3sq.jpg


Cheers,
Huub

ah..my 24 Sqn Avro paint in use I see..

ttfn

Pete
 
I am afraid that I am rather confused by this thread – I found two copies of Gary’s Biggin Hill 1940 airfield in the library here, but can find no trace of a file by Ian for Biggin Hill for fs9. So which file was it that caused the problems experienced by Huub ?

:dizzy:
 
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