Black prop polygons and window polygons of FS9 aircraft in FSX

Sid2008

Charter Member
Black prop polygons and window polygons of FS9 aircraft in FSX

Hi, I make prop aircraft for FS9 and recently have been trying them on FSX. For the most part they do fine, except the circular prop disc is black and opaque and the windows look balck from the outside, i.e., the FS9 "glas" do not work on FSX.

IS there a fix for this, please?
Sid
 
Your planes will work in FSX and FSX SP1, but not on FSX SP2 (or FSX Acceleration).
This is because the Alpha Channel transparency is inverted since FSX SP2. So what is defined as 'transparent' in FS9 will be opaque in FSX SP2, and vice-versa.
In FSX SP2, a dark Alpha Channel means a transparent texture. In FS9, it's the contrary.
 
Thank you. I wonder is there is an easy fix for FS9 transperencies in FSX?
Sid

What "easy-fix" ?
I just told you that the problem lies in the Alpha Channel. You said that you make planes for FS9, so this should be easy for you to correct this.
 
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