See the pic? This is a repaint for the Carenado T-34B. When I zoom out in spot view, the textures become blurry, as though they are automatically switching to lower resolution verions of themselves. When you zoom in they become sharp. I've seen this before, but don't know what causes it. I "fixed" it by saving out the texture files as "regular" bmps, then saving them out again as extended bitmaps with DXTBmp, so I think it's "built-in" to the texture file in some way, but DXTBmp reported before and after that they were simple 32 bit extended bitmaps. Is this done on purpose to help slower machines cope with the otherwise high resolution files? How is it done?