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Boeing P-26 Peashooter

falcon409

Moderator
Staff member
Just an update of sorts to the thread that has long since disappeared for AF Scrubs Peashooter. I have redone the Multi-colored "95th Pursuit Grp" livery in 4096x4096 "dds" textures. . .I changed the Philippines Camo version to the one you see below which was one of a group of 12 sold to the Guatemalan Air Force as "Trainers" in order to get around a ban at that time (1940-41) by our Government against sending warplanes to foreign Air Forces (also 4096x4096). I also redid the texturing in the VC as shown in the image below. Also, the beacon and strobe have been adjusted slightly so as to be more visible. . .however I was never able to get Nav lights to show despite the fact that the Aircraft.cfg file seems to show them (possibly never included in the mdl file?). Other adjustments include the fuel tanks being added, contact points corrected, minor adjustments to the Engine section and additional info added to the aircraft information blocks (ui=, atc=, etc). Finally, I added some gauges to the panel (ADF, MP, Flaps), edited the engine primer bitmap to knock out the square background so that it looks like it's mounted into the panel and not cut out of a magazine and pasted on.

If anyone is interested, I'll post the zipfile, if not, I'll go back to having fun flying it by myself.

Boeing%20P-26-2018-jan-11-003.jpg


Boeing%20P-26-2018-jan-11-002.jpg


Boeing%20P-26-2018-jan-11-004.jpg
 
Definitely interested, Ed. :encouragement: I've been interested in the P-26 since building a very small Revell 1/72 scale kit back in the early 70's. Happy days. *sigh*

Brian
 
Just an update of sorts to the thread that has long since disappeared for AF Scrubs Peashooter. I have redone the Multi-colored "95th Pursuit Grp" livery in 4096x4096 "dds" textures. . .I changed the Philippines Camo version to the one you see below which was one of a group of 12 sold to the Guatemalan Air Force as "Trainers" in order to get around a ban at that time (1940-41) by our Government against sending warplanes to foreign Air Forces (also 4096x4096). I also redid the texturing in the VC as shown in the image below. Also, the beacon and strobe have been adjusted slightly so as to be more visible. . .however I was never able to get Nav lights to show despite the fact that the Aircraft.cfg file seems to show them (possibly never included in the mdl file?). Other adjustments include the fuel tanks being added, contact points corrected, minor adjustments to the Engine section and additional info added to the aircraft information blocks (ui=, atc=, etc). Finally, I added some gauges to the panel (ADF, MP, Flaps), edited the engine primer bitmap to knock out the square background so that it looks like it's mounted into the panel and not cut out of a magazine and pasted on.

If anyone is interested, I'll post the zipfile, if not, I'll go back to having fun flying it by myself.


Would Love to have the updates here as well Ed. A nifty machine, especially as it works in P3Dv4.1 nicely.
 
I just found something I missed on the 97th Pursuit Grp livery, so I'll upload all of it in the morning.
 
Very very interested Ed. I still have a model I built long years ago.

It has the Indian head,(Warbonnet) Red stripe and the number 13.

Anthin.
 
Great looking piece of plane you put together Ed. It's amazing how much tech transformed from post WWI to the beginning of WWII. This plane definitely showcases the transition from bi-wing to mono-wing, open air to closed cockpit and even fixed gear to the retracting gear. So much more power and speed picked up when all the aerodynamic drag was cleaned up and this plane captures all that in between tech fantastically. Thanks for the time and energy to put this together. The pictures are simply fantastic.
 
Just a HU to anyone who might have this airplane and couldn't get the Nav lights to show. . . . . . . .make the changes hi-lited in red and blue and the lights will display correctly. Also, if you have the ability. . .add a Nav Light Switch either on a pop-up or in the VC. The Nav lights were originally set to "8" (Wing). . .incorrect. Thanks to Bill (WND) for pointing that out.

[LIGHTS] //#1=beacon #2=strobe #3=nav #4=cockpit #5=landing #6=taxi #7=recog #8=wing #9=logo #10=reheat
light.0= 3, -0.20, -14.05, -0.30, fx_navred
light.1= 3, 0.20, 14.05, -0.30, fx_navgre
light.2= 1, -5.66, 0.00, -2.00, fx_beacon
light.3= 1, -16.10, 0.00, 4.25, fx_beacon
light.4= 4, -0.30, 0.00, 1.50, fx_vclight
 
Yes please falcon... just let us know when and where available. It's a nice little model but hd textures would be a plus.

Matt
 
Some time ago i made a little work on 4096x4096 textures fot the
Peashooter.

If someone is interested I could resume them, finish and post.

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