I agree with you. Those types are all better in P3D than MSFS, for different reasons. For taildraggers, P3D is better because of the flight (and ground) dynamics. For the large flying boats and airliners, you lose most of the scenery-peeping benefits in MSFS because you have just those small flight deck windows to look out of and are mostly focused on the cockpits. P3D did cockpits better than MSFS does. The way you could pop up instruments, sub-panels, GPS, AP, etc. was way better than spraining your neck trying to see them or hunting for the right cockpit view in MSFS. A few of the glass displays can be popped out into their own window but it's a frame rate killer.
I wouldn't give up MSFS, every time I switch to it from P3D I think "wow, this looks so much better" but then when I switch back to P3D I think "wow, this flies so much better."
August