Daiwilletti
Charter Member
In the Knowledgebase Sticky I talk about mods to the uisel.xml file which can improve AI pilot performance (Thread Nos 20, 45).
After lots of experimenting, I've finally written a script using Auto Hot Key that enables the _mission.xml to be modified while you are sitting on the runway, waiting to take off on your campaign mission. When you select a mission to fly in a campaign, and you confirm your loadouts and proceed to the runway to take off on the campaign mission, a new _mission.xml file is written in you AppData pathway for your install, under the Missions folder. What is frustrating is that the pilots who fly in your wing, and the escort flight, all have a skill="1" setting.
Hence the new hotkey. Once the hotkey is running, I can switch the skill levels in the _mission.xml file to 3, with a couple of key strokes. Then I can switch windows and resume takeoff, with more skillful wingmen. Is there any interest in this? Users need to install AutoHotkey unicode version to use the hotkey script.
After lots of experimenting, I've finally written a script using Auto Hot Key that enables the _mission.xml to be modified while you are sitting on the runway, waiting to take off on your campaign mission. When you select a mission to fly in a campaign, and you confirm your loadouts and proceed to the runway to take off on the campaign mission, a new _mission.xml file is written in you AppData pathway for your install, under the Missions folder. What is frustrating is that the pilots who fly in your wing, and the escort flight, all have a skill="1" setting.
Hence the new hotkey. Once the hotkey is running, I can switch the skill levels in the _mission.xml file to 3, with a couple of key strokes. Then I can switch windows and resume takeoff, with more skillful wingmen. Is there any interest in this? Users need to install AutoHotkey unicode version to use the hotkey script.