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Campaign screenies in Pat's BoB Install

Daiwilletti

Charter Member
Hi thought I'd upload some screenies from campaign flying in Pat's BoB install. I've done a lot of modding to get things how I like them. There are a lot of Targetcategories aded to gun xdps so that gun battles on the frontline are pretty intense. Just about anything greater than 37mm will now engage artillery and vehicles. A couple of screenies are of an ammo dump under artillery fire.

I've reduced the noise setting for flak-guns so that any planes flying low and slow are blasted out of the skies, just like they should be. ("Noise" setting is a form of scatter that makes the flak rounds spray around a bit). I overdid the accuracy of some flak-guns and just about everything got blasted fromk the sky - this is pretty funny but the thrill wears off once you try and fly a campaign mission....

{edit - the Heinkels over London are part of one of HH's great BoB missions}
 
Thanks Daiwilletti,
I like the BOB missions too..:ernae:..
Your screen shots are great..
I do enjoy a Big Bang..:applause:
Thanks for sharing..
BRAVO..
:salute: :salute: :salute:
 
Thanks for posting these, have enjoyed viewing them. Is that squaddie leading the staff car or being chased by it?? :icon_lol:

If any of your work is up for inclusion in the next release please send it over!
 
Facilities

Thanks for posting these, have enjoyed viewing them. Is that squaddie leading the staff car or being chased by it?? :icon_lol:

If any of your work is up for inclusion in the next release please send it over!

Hi Pat, I thought you might laugh at the squaddie about to be run down in the humber! That screenie is of the HAA facility. I've found that in your instal there is no a_trooper as called in the m3d. So I hunted around and decided to add a b_trooper. Then I think I found a model with the trooper running (dr?) and used that instead. Trouble is, the cruise speed of the humber is slightly higher than that of the trooper - hence mayhem at the HAA site :icon_lol:.

So there is a general need for troops in the vehicles folder of the BoB install - I see that the acc_b_90mm m3d also calls for a trooper. Well probably just the .dds texture.

I'm more than happy to put things up for inclusion. Its a bit complex because I've been using stuff from the great ETO sandpit, but often modding it a bit. One of the keys is the country.xml
which I've set so that ground spawns are british. Then the thing is to get a full range of British vehicles and ships so all the spawns work. They also need to have the correct start date otherwise they won't appear.

As I say its tricky but lets take this offline, I'll email you.
cheers,
D
 
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