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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Carrier Ops scenery on Avsim today...

Navy Chief

Senior Member
Have not installed, but looks interesting!!!

[FONT=verdana, sans-serif]Category: Flight Simulator X - Scenery[/FONT]

[FONT=verdana, sans-serif]New! [/FONT]
[FONT=verdana, sans-serif]Middle East Carrier Operations (MECOPS)
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sendfile.php


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File Description:

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[FONT=verdana, sans-serif]This scenery has been developed for FSX Flight Simulator SP1 or SP2. It

has also been tested with Microsoft Acceleration , but compatibility is not

guaranteed by the author.

The scenery includes: Two carrier groups CVN68 and CVN69, ( carrier models from
Javier Fernandez ), two AI KC-135 tanker aircraft, AI F-18A aircraft approaching
the carrier, Navy destroyer and a Navy Cruiser as escort ships for the carrier,
a number of oil platforms and the ARS4 radar gauge which displays air targets
and boat targets.

The ARS4 radar gauge provides also a auto landing function for the carrier and a
auto tracking function for aircraft in order to support a A2A re-fueling. The
scenery package includes as well the program Arrcab, developed by Richard Hogan,
and the RCBCO gauge developed by Rob Barendregt. Arrcab or RCBCO are required to
support a catapult start from a carrier and the cable arrestor function for a
carrier landing.

This is not a load and fly package. Please take your time to read the included
documentation for the ARS4 gauge and the MECOPS scenery carefully. Do not skip
chapters because you may think, they are not important for you.

Do not start the installation of the scenery before you have finished the
reading of the documents.


For copyrights and credits please look at the documentation for this scenery.
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[FONT=verdana, sans-serif]Filename:[/FONT][FONT=verdana, sans-serif]mecops.zip[/FONT]
[FONT=verdana, sans-serif]License:[/FONT][FONT=verdana, sans-serif]Freeware, limited distribution[/FONT]
[FONT=verdana, sans-serif]Added:[/FONT][FONT=verdana, sans-serif]4th March 2013, 18:03:32[/FONT]
[FONT=verdana, sans-serif]Downloads:[/FONT][FONT=verdana, sans-serif]475[/FONT]
[FONT=verdana, sans-serif]Author:[/FONT][FONT=verdana, sans-serif]Dietmar Loleit[/FONT]
[FONT=verdana, sans-serif]Size:[/FONT][FONT=verdana, sans-serif]63844kb[/FONT]


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Looks to me like it could be a combination of both: fixed scenery carriers (so you can have AI flying to the carriers); moving AI escort ships?
 
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