• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

CFS2 Landable Zeppelin Research

Allen

Styles Editor/Admin
Staff member
This CFS2 Zeppelin Research is an off shoot of the Peacemaker 370 Thread. This will cover 3 types of Zeps. An Zep that is put in the aircraf folder and 2 that are ships.

“Aircraft type”

Platforms and Cables needed to land do not work on aircraft. Also an aircraft large as a Zep can not be rendered when you fly under it.


"Ship type, trapeeze style (USS Macon and USS Akron Pack)"

1) CFS2 ships will not go fast enough.
2) Any thing above landable platforms can not be crashed into.
3) Any object that has landable platforms can not be flown under. Trying to fly under it will cause "Prop Strike!"

"Ship type, flat top ("Takeoff and landing surface is on top of the Zep)"

1) Any thing above landable platforms can not be crashed into.
2) Any object that has landable platforms can not be flown under. Trying to fly under it will cause "Prop Strike!"
3) Crashing into the side of the Zep will bounce you off and cause "Prop Strike!"
4) Crashing into the under side of the Zep will bounce you off and cause "Prop Strike!"

(Untested from USS Macon and USS Akron Pack Read Me)
1) CFS2 'Tailhooks' won't work upside down, so I had to add a landing platform with cables (transparent) underneath the trapeeze.
2) CFS2 ignores mission 'speed' and 'height' parameters when in a mission.
3) The apparent maximum height for a CFS2 visual object is well less than 500'. So ... (132' tall airship - trapeeze - deck) = you are 200' off the water for all operations. GEEZ !!!
 
Back
Top