• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Cfs2 sdk

As a follow up to cover the small details-

The gun sight bitmap probably should be the same size as the main 2D panel bitmap. Because you usually won't know where the VC poly is located a full sized bitmap will catch it somewhere anyway. That is, if in fact the image needs a polygon to match with - I am totally unclear on this part.

The bitmaps used for panels are a regular windows bitmap format BUT it must be 256 colors or less. Pure black RGB 0,0,0 will be translated as clear, so no alpha channel is required.
 
As a follow up to cover the small details-

The gun sight bitmap probably should be the same size as the main 2D panel bitmap. Because you usually won't know where the VC poly is located a full sized bitmap will catch it somewhere anyway. That is, if in fact the image needs a polygon to match with - I am totally unclear on this part.

The bitmaps used for panels are a regular windows bitmap format BUT it must be 256 colors or less. Pure black RGB 0,0,0 will be translated as clear, so no alpha channel is required.

:encouragement:
 
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