CFS3 Weapons

grover1

Charter Member
Hi all and Merry Christmas and a Happy New Year!

I'm slowly recovering from a major work injury over a year ago - partly why I was off CFS3 for so long!

What I'm curious about is would it be possible to create timed weapons - weapons that have a delay before they blow up?

I'm creating this as I'd eventually like to recreate the original CFS1 missions for ETO.

There was a mission in the original CFS1 where the player was using timed rockets to blow up a formation of B-17's?

The second question I have is how does one assign weapons to the aircraft?

I want to assign incendiaries to German bombers such as the He-111 and Do-17 in the near future. I'll probably have to custom make some German incendiaries, but I'll figure it out.

Thanks!
 
I have incendiaries for both British and German bombers. There is a thread here back a few months demonstrating the LW bombing Coventry. You need ground facilities as well to get the needed effects which are also available.

Timed weapons; I have no idea!:wiggle:
 
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