Hi all and Merry Christmas and a Happy New Year!
I'm slowly recovering from a major work injury over a year ago - partly why I was off CFS3 for so long!
What I'm curious about is would it be possible to create timed weapons - weapons that have a delay before they blow up?
I'm creating this as I'd eventually like to recreate the original CFS1 missions for ETO.
There was a mission in the original CFS1 where the player was using timed rockets to blow up a formation of B-17's?
The second question I have is how does one assign weapons to the aircraft?
I want to assign incendiaries to German bombers such as the He-111 and Do-17 in the near future. I'll probably have to custom make some German incendiaries, but I'll figure it out.
Thanks!
I'm slowly recovering from a major work injury over a year ago - partly why I was off CFS3 for so long!
What I'm curious about is would it be possible to create timed weapons - weapons that have a delay before they blow up?
I'm creating this as I'd eventually like to recreate the original CFS1 missions for ETO.
There was a mission in the original CFS1 where the player was using timed rockets to blow up a formation of B-17's?
The second question I have is how does one assign weapons to the aircraft?
I want to assign incendiaries to German bombers such as the He-111 and Do-17 in the near future. I'll probably have to custom make some German incendiaries, but I'll figure it out.
Thanks!