• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

CFS3 Weapons

grover1

Charter Member
Hi all and Merry Christmas and a Happy New Year!

I'm slowly recovering from a major work injury over a year ago - partly why I was off CFS3 for so long!

What I'm curious about is would it be possible to create timed weapons - weapons that have a delay before they blow up?

I'm creating this as I'd eventually like to recreate the original CFS1 missions for ETO.

There was a mission in the original CFS1 where the player was using timed rockets to blow up a formation of B-17's?

The second question I have is how does one assign weapons to the aircraft?

I want to assign incendiaries to German bombers such as the He-111 and Do-17 in the near future. I'll probably have to custom make some German incendiaries, but I'll figure it out.

Thanks!
 
I have incendiaries for both British and German bombers. There is a thread here back a few months demonstrating the LW bombing Coventry. You need ground facilities as well to get the needed effects which are also available.

Timed weapons; I have no idea!:wiggle:
 
Last edited:
Back
Top