I would like a freeware FS9 aircraft to sit a little nose high on the runway.
I do not want to change the in-flight cruise attitude - which is perfect - nor do I have the usual issue of wheels/tires floating above or sinking below the runway. The latter problem I know is address by changing the vertical height in the contact points.
What I want to do is visually change the landing gear length, e.g. make the nose gear longer, or preferably here make the two main struts a little shorter. I know changing the "static_pitch" in the contact points will not fix this as that only effects the a/c in the display (or eg in slew) before entering the sim. I am not sure however if this could be addressed by playing with the static compression and damping parameters in the contact points or if those won't make any difference visually or possibly mess up the landing dynamics which are fine as is.
Is this possible or is it something that is fixed in the visual model?
I do not want to change the in-flight cruise attitude - which is perfect - nor do I have the usual issue of wheels/tires floating above or sinking below the runway. The latter problem I know is address by changing the vertical height in the contact points.
What I want to do is visually change the landing gear length, e.g. make the nose gear longer, or preferably here make the two main struts a little shorter. I know changing the "static_pitch" in the contact points will not fix this as that only effects the a/c in the display (or eg in slew) before entering the sim. I am not sure however if this could be addressed by playing with the static compression and damping parameters in the contact points or if those won't make any difference visually or possibly mess up the landing dynamics which are fine as is.
Is this possible or is it something that is fixed in the visual model?