I've been fiddling with the contact points getting things dialed in to what makes sense visually, and by the numbers if I have them. I've been studying the areas pertaining to the aircraft.cfg, in both FSX and P3D SDK's. Contact points are within reason for static, although as soon as I apply throttle, the tailwheel lifts off the ground and the whole aircraft appears to rock fore-to-aft like a teeter-totter. I adjusted the static-pitch for a bit more down pressure, and this seemed to help a bit. Even though this is not the "correct" setting to adjust solely.
My main issue of concern currently;
I'm also having trouble with adjustments of contact smoke, the wheels are several inches above the contact point, but smoke and a tire screech are both evident. I'm confused what has to be adjusted to make the smoke evident when the tire, contact point and ground meets at the same time.
I hope I make some sense.
My main issue of concern currently;
I'm also having trouble with adjustments of contact smoke, the wheels are several inches above the contact point, but smoke and a tire screech are both evident. I'm confused what has to be adjusted to make the smoke evident when the tire, contact point and ground meets at the same time.
I hope I make some sense.